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Shader stacks. (Criticism)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, July 25, 2018, 08:47 (2346 days ago) @ Harmanimus

Per This Week At Bungie 25JAN18:

Shaders are individual items, and individual items trigger individual reward bundles when dismantled . . . creates a challenge for us that we haven’t yet addressed, which is triggering dozens (or hundreds) of reward bundles simultaneously when an entire stack of shaders is dismantled.

. . . safeguard against scenarios where this produced items that couldn’t fit in your inventory, which could be instantly lost.

If you hit the cap on glimmer / marks whatever, then you lose the rest. So what. If your post master fills up? You lose the rest. So what? It’s the risk you take when you mass delete. Square deletes one, R1 and square deletes all at your own risk. Lame excuse.


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