Shader stacks. (Criticism)

by Korny @, Dalton, Ga. US. Earth, Sol System, Wednesday, July 25, 2018, 12:31 (909 days ago) @ stabbim

Square deletes one, R1 and square deletes all at your own risk.

I would propose that the mass-delete system display a slider that could adjust between 1 and whatever amount you have. Just because I have 400 of a shader and want to dismantle a lot of them for glimmer doesn't mean I want to have 0 left!

Bungie has this weird, irrational hatred of sliders for some reason. It makes no sense.

Complete thread:

 RSS Feed of thread