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Shader stacks. (Criticism)

by Korny ⌂ @, Dalton, Ga. US. Earth, Sol System, Wednesday, July 25, 2018, 12:31 (237 days ago) @ stabbim

Square deletes one, R1 and square deletes all at your own risk.


I would propose that the mass-delete system display a slider that could adjust between 1 and whatever amount you have. Just because I have 400 of a shader and want to dismantle a lot of them for glimmer doesn't mean I want to have 0 left!

Bungie has this weird, irrational hatred of sliders for some reason. It makes no sense.


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