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Stop. (Gaming)

by CruelLEGACEY @, Toronto, Thursday, October 25, 2018, 12:12 (2002 days ago) @ Cody Miller

Maybe a union is the solution... I’m not sure about that. They seem to cause almost as many problems as they solve.


Not from where I am standing. It would be awful working the film industry without Unions.

That’s totally fair. You’d know way better than I would on that point.

I am paying particularly close attention to the way Ubisoft has shaped their development cycles. They’ve adopted many of the strategies used in the film industry (moving smaller teams within studios off one project and on to the next as they’re needed, keeping everyone working all the time rather than hiring people for 1 phase of 1 project, then firing them as soon as they’re done), but without relying on unions to act as enforcers.


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