I pre ordered it because of this post. (Gaming)

by EffortlessFury @, Thursday, October 25, 2018, 13:29 (2009 days ago) @ Cody Miller

The kind where the length is a positive part of the experience, such as Persona 5, where much of the hundred hour story is spent building relationships with the huge cast of characters, and improving your performance as a team...

And games like Assassin’s Creed Odyssey, where filler quests, level gating, and padding like an oversized map and tons and tons of grind detract from the experience.


Hmmm which one is Destiny?

:-p

I feel like Destiny belongs as the example instead of AC:O. At least AC:O has a story with a beginning, middle, and end that I can get through and move on from. I want to love Destiny 2 but man once the grind sneaks back up I get so mad :(

When will I learn to stick with my backlog instead of Always Online games with grind wheels?


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