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There's no money in success (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Friday, May 26, 2023, 09:30 (336 days ago) @ cheapLEY

Obviously the most disappointing thing is the lack of a single player story experience. The irony is that the games that are dominating now in terms of sales, like Elden Ring, Horizon Forbidden West, God of War, Pokémon Arceus, Hogwarts Legacy, Resident Evil 4…


That’s true. But the thing you’re not accounting for is opportunity cost. Making a big single player experience is massively expensive. If it flops, you’re fucked. We’re now in an age where big AAA games are so expensive that they have to be massive hits to be considered successful. Look at Square Enix and Tomb Raider being a disappointment in sakes despite reaching like 8 million copies or something.

That was exactly the point of the post. Even though players want these games the money is simply elsewhere. Elden Ring sold 4x as much as Destiny, and twice as much as Halo 3. And yet, the money is in games like Fortnite.

Only Nintendo seems to be doing ok here. And the Switch is decidedly underpowered and not capable of 4K. Coincidence?


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