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Something something absolutes (Destiny)
The practical application did. I hold no beeves with that. The use of "realism" (see, historical accuracy) for use of arbitrary game logic doesn't hold up. I don't consider that a middle ground, that's reasoning that doesn't follow its own supposition. It's a semantic pet peeve that I have, that's all.
I personally like the way CoD games balance themselves while maintaining relatively flat TTK. So I'm rustled by the game design solutions. Just the reasoning.
This was a CoD game, and arguably the FPS game we have to thank for modern FPSes where different "classes" have different speeds of movement ADS times, and so forth (many credit team fortress 2, but that wasn't until 2007, whereas cod bro was 2005. TF1, which had classes, didn't change any of their speeds of movement, only their abilities). As far as I'm aware, this game was the first FPS ever to make those sorts of adjustments. Both Sony and Microsoft sent us concerns about how the game seemed to make their controllers behave oddly because their in-house people had never seen a game that messed with look speed before.
Anyway, I get that ballistic gel is not the same thing as actual "damage" to a target, but our guy chose to use penetration into gel as his model for per-round damage. That's just what he did. It wasn't a wholly arbitrary decision, but I imagine it was close enough for your purposes. That being said, the rates of fire and ammo capacities were wholly accurate. We could have made the BAR just do no damage (because of the high RoF and mag size) but that wouldn't have made sense. In the end, we got a gun whose use in-game closely resembled it's use in the real world. It was a squad support weapon that worked well as a street sweeper but not so well as a full-on assault rifle.
Complete thread:
- State of the Crucible -
ChaosSociety,
2016-10-25, 23:14
- State of the Crucible -
EffortlessFury,
2016-10-25, 23:19
- Yep -
someotherguy,
2016-10-26, 01:43
- Yep -
ZackDark,
2016-10-26, 01:46
- Yep -
someotherguy,
2016-10-26, 01:50
- Yep -
Dundre,
2016-10-28, 09:51
- Not in Trials though -
someotherguy,
2016-10-28, 12:05
- Not in Trials though -
Cody Miller,
2016-10-28, 12:18
- Kudos to your carries
- someotherguy, 2016-10-28, 13:16
- I will say... -
Korny,
2016-10-28, 13:28
- I will say... - Cody Miller, 2016-10-28, 14:30
- I will say... - CyberKN, 2016-10-28, 14:50
- Not gold - someotherguy, 2016-10-28, 16:33
- I will say... -
Korny,
2016-10-28, 13:28
- Not in Trials though - squidnh3, 2016-10-28, 13:40
- Kudos to your carries
- Not in Trials though -
Cody Miller,
2016-10-28, 12:18
- Not in Trials though -
someotherguy,
2016-10-28, 12:05
- Yep -
Dundre,
2016-10-28, 09:51
- Yep -
someotherguy,
2016-10-26, 01:50
- Yep -
ZackDark,
2016-10-26, 01:46
- Yep -
someotherguy,
2016-10-26, 01:43
- State of the Crucible -
Avateur,
2016-10-26, 00:18
- State of the Crucible -
Cody Miller,
2016-10-26, 01:23
- State of the Crucible - Durandal, 2016-10-26, 12:20
- State of the Crucible - Blackt1g3r, 2016-10-26, 12:35
- State of the Crucible -
Cody Miller,
2016-10-26, 01:23
- State of the Crucible - squidnh3, 2016-10-26, 01:17
- I too miss Thorn -
someotherguy,
2016-10-26, 01:40
- I too miss Thorn -
Grizzlei,
2016-10-26, 02:32
- I too miss Thorn -
Avateur,
2016-10-26, 03:08
- I too miss Thorn - cheapLEY, 2016-10-26, 12:15
- I too miss Thorn -
squidnh3,
2016-10-26, 09:20
- I too miss Thorn - Harmanimus, 2016-10-26, 15:17
- I too miss Thorn -
unoudid,
2016-10-26, 12:27
- I cringed
- ZackDark, 2016-10-26, 13:56
- I too miss Thorn -
Claude Errera,
2016-10-26, 15:05
- I too miss Thorn -
unoudid,
2016-10-26, 15:29
- I too miss Thorn -
Claude Errera,
2016-10-26, 15:35
- I too miss Thorn - unoudid, 2016-10-26, 15:58
- I too miss Thorn -
Claude Errera,
2016-10-26, 15:35
- I too miss Thorn -
unoudid,
2016-10-26, 15:29
- I cringed
- Thorn + Firebolt DoT was unstoppable
- Schedonnardus, 2016-10-26, 13:07
- I too miss Thorn -
Avateur,
2016-10-26, 03:08
- I too miss Thorn -
Grizzlei,
2016-10-26, 02:32
- Primaries definitely need a buff. - ProbablyLast, 2016-10-26, 02:23
- State of the Crucible -
unoudid,
2016-10-26, 11:42
- State of the Crucible - Kuga, 2016-10-26, 13:31
- Why Bungie Can't Get it Right (from a design standpoint) -
Kahzgul,
2016-10-26, 18:42
- *Looks down at Trespasser in my hand* *scoffs at Shotguns*
- Korny, 2016-10-26, 19:01
- Good Point - Kahzgul, 2016-10-26, 21:55
- It seems like you want and enjoy "sniper camp-fests"? -
Pyromancy,
2016-10-26, 19:11
- It seems like you want and enjoy "sniper camp-fests"? -
Kahzgul,
2016-10-26, 21:40
- Interesting, not sure if fully balanced. Good reply, thanks
- Pyromancy, 2016-10-26, 22:06
- Thanks :) -
Kahzgul,
2016-10-26, 23:25
- On Titan Skating -
someotherguy,
2016-10-27, 07:44
- On Titan Skating -
Kahzgul,
2016-10-27, 14:47
- On Titan Skating -
someotherguy,
2016-10-27, 16:06
- On Titan Skating -
Kahzgul,
2016-10-27, 16:26
- On Titan Skating - someotherguy, 2016-10-27, 18:09
- On Titan Skating -
Kahzgul,
2016-10-27, 16:26
- On Titan Skating -
someotherguy,
2016-10-27, 16:06
- On Titan Skating -
Kahzgul,
2016-10-27, 14:47
- On Titan Skating -
someotherguy,
2016-10-27, 07:44
- Thanks :) -
Kahzgul,
2016-10-26, 23:25
- I like it -
Mid7night,
2016-10-27, 15:35
- 1 Sniper + 1 Spotter -
DiscipleN2k,
2016-10-27, 15:45
- Before crazy boost jumping, this was how CoD played -
Kahzgul,
2016-10-27, 16:32
- Before crazy boost jumping, this was how CoD played -
SonofMacPhisto,
2016-10-27, 19:09
- Anyone with BF4 on Xbone wanna do this? - ZackDark, 2016-10-27, 19:33
- Before crazy boost jumping, this was how CoD played - Kahzgul, 2016-10-27, 21:01
- Helldivers had a great mechanic for Launchers - someotherguy, 2016-10-27, 22:43
- Before crazy boost jumping, this was how CoD played -
SonofMacPhisto,
2016-10-27, 19:09
- Before crazy boost jumping, this was how CoD played -
Kahzgul,
2016-10-27, 16:32
- 1 Sniper + 1 Spotter -
DiscipleN2k,
2016-10-27, 15:45
- Interesting, not sure if fully balanced. Good reply, thanks
- It seems like you want and enjoy "sniper camp-fests"? -
Kahzgul,
2016-10-26, 21:40
- There is an alternative -
Durandal,
2016-10-26, 19:22
- Fusion Rifles with Skip Rounds are great for that - ZackDark, 2016-10-26, 21:00
- There is an alternative - Kahzgul, 2016-10-26, 21:41
- Why Bungie Can't Get it Right (from a design standpoint) -
Claude Errera,
2016-10-26, 19:27
- Why Bungie Can't Get it Right (from a design standpoint) -
Cody Miller,
2016-10-26, 20:07
- Why Bungie Can't Get it Right (from a design standpoint) -
Claude Errera,
2016-10-26, 20:27
- Why Bungie Can't Get it Right (from a design standpoint) - Durandal, 2016-10-27, 15:21
- Why Bungie Can't Get it Right (from a design standpoint) -
Claude Errera,
2016-10-26, 20:27
- Why Bungie Can't Get it Right (from a design standpoint) - Kahzgul, 2016-10-26, 21:53
- Why Bungie Can't Get it Right (from a design standpoint) -
Cody Miller,
2016-10-26, 20:07
- Why Bungie Can't Get it Right (from a design standpoint) - dogcow, 2016-10-26, 19:37
- Why Bungie Can't Get it Right (from a design standpoint) -
Harmanimus,
2016-10-27, 15:41
- Why Bungie Can't Get it Right (from a design standpoint) -
Kahzgul,
2016-10-27, 16:30
- Why Bungie Can't Get it Right (from a design standpoint) -
Harmanimus,
2016-10-27, 16:42
- Something something absolutes -
someotherguy,
2016-10-27, 18:12
- Something something absolutes -
Harmanimus,
2016-10-27, 18:19
- Something something absolutes - Kahzgul, 2016-10-27, 20:59
- Something something absolutes -
Harmanimus,
2016-10-27, 18:19
- Something something absolutes -
someotherguy,
2016-10-27, 18:12
- Why Bungie Can't Get it Right (from a design standpoint) -
Harmanimus,
2016-10-27, 16:42
- Why Bungie Can't Get it Right (from a design standpoint) -
Kahzgul,
2016-10-27, 16:30
- Why Bungie Can't Get it Right (from a design standpoint) -
Cody Miller,
2016-10-28, 11:25
- Maybe not in the low SBMM bracket ;p - someotherguy, 2016-10-28, 12:11
- Why Bungie Can't Get it Right (from a design standpoint) -
Ragashingo,
2016-10-28, 14:50
- Why Bungie Can't Get it Right (from a design standpoint) - Kahzgul, 2016-10-30, 03:41
- Why Bungie Can't Get it Right (from a design standpoint) - Kahzgul, 2016-10-30, 03:34
- Great points re: map design -
CruelLEGACEY,
2016-10-28, 21:51
- Great points re: map design -
Kahzgul,
2016-10-30, 03:47
- Skyshock, First Light, Bastion... - Durandal, 2016-10-30, 12:06
- Great points re: map design -
Kahzgul,
2016-10-30, 03:47
- *Looks down at Trespasser in my hand* *scoffs at Shotguns*
- State of the Crucible -
EffortlessFury,
2016-10-25, 23:19