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+1 I'd written up almost this exact response (Destiny)

by Xenos @, Shores of Time, Thursday, August 31, 2017, 17:32 (2428 days ago) @ CruelLEGACEY

Then I would say this trailer did a fine job since Destiny is a great action game. Like I said, gameplay is what most people buy an fps off of, not story.


From that angle, I think you're absolutely right. I just don't think it's safe or right to make assumptions like "people don't care about the story or tone, so we don't need to worry about portraying it accurately". Luke S and Mark N have specifically talked about how much effort Bungie has put into creating a compelling story that players will care about this time around. To have a trailer come along and say "nah, that doesn't really matter" is disappointing to me.

I'm not making those assumptions. I'm saying that there is a large LARGE percentage of gamers out there that don't BUY an FPS game primarily for it's story or tone. This is not based on my opinion or anecdotal evidence. Go look at the list of the best selling FPS games of all time. None of the games typically associated with having awesome stories are on the top 5. Even Halo, while Bungie.org is a great example of people who love the story, is not generally associated with its story, but with its multiplayer. The real point I'm trying to make is that Activision SHOULD market their game to those people as well as us who happen to love the world and story behind Destiny. They want a great and fun action FPS, guess what? Destiny 2 can fill that want!

The other thing I always stress whenever these discussions about trailers come up is that these decisions matter because companies put so much time, thought, and money into marketing that you can learn a lot about their priorities from how they choose to market their game. This is something Joe Staten talked about a fair bit on one of the old Bungie Podcasts, regarding the ODST reveal trailer. So when I look at how Destiny 2 is being marketed (the trailers, specifically) I see some severe disconnects. I suspect (but can't prove) that we're seeing some marketing that was primarily handled by Activision (the reveal trailer and the Live Action trailer), and some that had more direct involvement from Bungie (the more traditional space-opera in-engine trailers).

How is that a problem though? Bungie markets to one set of gamers, while Activision markets to another. How does that at all hurt either group's enjoyment of the final product. I'm just not seeing the downside apart from a small percentage of the fanbase not liking TWO out of like 10 trailers and videos released for the game.

The best part about this, is that you get overlap, just look around the forum. I am one of them. I LOVE the trailers Bungie puts out, it sets a tone and a setting that gets me stoked to spend time in that world (don't even get me started about the Zavala trailer). But you know the thing they tend to not cover really well? How FUN Destiny is to play, ESPECIALLY with friends. And you know what does that? The live action/most likely Activision produced trailers.


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