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Chappy Cliff Notes (Destiny)

by MacAddictXIV @, Seattle WA, Tuesday, January 02, 2018, 14:05 (2305 days ago) @ Cody Miller

Here is where I am confused.

Let's say the DPS side is solar. If there are no solar craniums that need charging, then it makes sense. Just put 3 on solar, then the 'dps' team has their craniums. But what if not?

Let's say there is one solar that needs charging. How do you get 6x craniums? One would need to be charged elsewhere… the craniums vanish when dropped do they not? So how do you get all the DPS craniums to the point while still killing ads?

Worst case is solar side, and 3 solars need charging. Explain how to get the other 3 craniums over using your strat. While carrying a cranium, you kind of can't kill anything.

Also is level an issue in terms of dmg? Most of us are in the 31x range. Is this why we can't DPS the boss?


First off, charged craniums disappear faster than regular, but you can still drop it for roughly 10 seconds (I think Beorn counted once). Which is plenty of time to get off a clip.

So in the case where DPS is on solar side and you only need 1 skull charged at solar for the orb, then the 3 DPS skull players will have to call out which 2 are going to solar and which 1 person is cooking their skull on another platform.

Which should be fine, because the pushers will be on other platforms anyway, which means you only have to wait tops 30 seconds for the DPS skull to catch up before the pushers start the DPS phase.


Okay this is super helpful, thanks.

So the Orb team continually drops their craniums to shoot ads while the DPS team retrieves their craniums?

Generally, whoever is on the DPS platform kills adds (if there is a Nightstalker, only after he tethers, who should always be at the platform) while their skull is cooking. So you should always have 3 people clearing adds while waiting for the other three skulls to get there.

basically, no matter what the order for DPS and pushers, there should always be three skulls cooking at DPS platform and thus 3 people killing adds there.

If you do it well, then you should never have to drop a skull to kill adds :D


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