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Story Collectibles & Method (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Wednesday, February 02, 2022, 11:59 (1025 days ago) @ ZackDark

You lost me there. Maybe I'm too far gone in the "meta" of puzzle games, but there were definitely quite a few puzzles where I felt constrained by 'the one solution'.

In Portal 2, that was indeed much more of a problem.

But the original portal was far more flexible. You could essentially put a portal almost anywhere, and many of the chambers could be creatively solved if you were creative.


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