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About exotics and levels (Destiny)
exotic weapon bounties should not be random.
they should be hard, but you should be able to pick up 1 at a time after X number of completed bounties, or XX level, or something.
they should take a while to do, but should be a fun and rewarding process. completing it should be a rite of passage so to speak, and not a luck of the draw. flesh out the story of the bounty in-game.
Have perks on the weapon that might not make any sense at first, then have a specific use for that weapon in the raid.
Make the gun level up with the player. If i'm a 22, then the gun is a 22. As i level up, the gun levels up. If i swap armor and drop a level, the gun drops. They already do this in essence, as you deal less damage to enemies that are at a higher level than you, the reduction would just be based on the weapon, and not on the player; essentially giving the weapon an infinite ceiling (as long as Bungie keeps increasing the light level). In relation to yourself, and all enemies at or below your level, the gun is maxed out. All guns could be balanced in relation to each other, b/c against players of the same level, the gun does the same relative damage.
Doing this would get rid of the upgrade tree for the weapons, or they could be there for show only to visually represent to the player what their light level is doing to the weapon. All leveling would be through armor, which is done through XP.
I personally think they should do away with upgrade materials entirely, but an interesting way to incorporate them would be to have them affect the final stats of the armor. Instead of having assigned stats on your armor, make the armor have a light level only and requires X number of upgrade materials. Want your armor to have more strength? Upgrade it with spinmetal. Want to have more discipline? upgrade it with spirit bloom. Want to have more intellect? Upgrade it with helium. want it to have more defense? upgrade it with iron.
Then, you could build your armor the way you want, i could go all in on intellect, or split it up. Also, use Motes of light to up the light level of any legendary armor. Got a set that you like b/c it looks badass, dump a lot of Motes into it. To force people to go after new armor later, maybe give each set an "overpower" limit. Say, armor can only be overpowered 5 levels from its original max light. that gives folks incentive to get new DLC armor. It'll extend the life of the armor part way through 1 expansion, but they will eventually have to catch up. the good thing is that someone will not have to part with an armor setup they just got, they can hang on to it for a while.
Complete thread:
- Upgrade path not as bad, but not perfect -
Cody Miller,
2014-12-04, 09:50
- Upgrade path not as bad, but not perfect -
iconicbanana,
2014-12-04, 09:53
- Vaulting all exotics -
digital_ronin,
2014-12-04, 10:13
- Vaulting all exotics - Cody Miller, 2014-12-04, 10:23
- Vaulting all exotics -
digital_ronin,
2014-12-04, 10:13
- They could have communicated this from the beginning -
unoudid,
2014-12-04, 10:21
- They could have communicated this from the beginning - iconicbanana, 2014-12-04, 10:26
- Iron Banner communication was great -
RC,
2014-12-04, 11:02
- Iron Banner communication was great - unoudid, 2014-12-04, 11:28
- Issues communicating - Monochron, 2014-12-04, 11:21
- They could have communicated this from the beginning -
CruelLEGACEY,
2014-12-04, 12:17
- But the new info is still pretty terrible?...
- HavokBlue, 2014-12-04, 12:19
- But the new info is still pretty terrible?... -
CruelLEGACEY,
2014-12-04, 12:23
- But the new info is still pretty terrible?... -
iconicbanana,
2014-12-04, 12:24
- But the new info is still pretty terrible?... -
CruelLEGACEY,
2014-12-04, 12:37
- But the new info is still pretty terrible?... -
iconicbanana,
2014-12-04, 12:58
- But the new info is still pretty terrible?...*edit -
iconicbanana,
2014-12-04, 13:02
- But the new info is still pretty terrible?...*edit - CruelLEGACEY, 2014-12-04, 14:24
- But the new info is still pretty terrible?...*edit - DiscipleN2k, 2014-12-04, 15:32
- But the new info is still pretty terrible?... -
CruelLEGACEY,
2014-12-04, 14:17
- But the new info is still pretty terrible?... -
iconicbanana,
2014-12-04, 14:26
- But the new info is still pretty terrible?... -
CruelLEGACEY,
2014-12-04, 14:37
- But the new info is still pretty terrible?... -
iconicbanana,
2014-12-04, 14:40
- But the new info is still pretty terrible?... -
CruelLEGACEY,
2014-12-04, 14:50
- But the new info is still pretty terrible?... - Leviathan, 2014-12-04, 15:36
- But the new info is still pretty terrible?... -
CruelLEGACEY,
2014-12-04, 14:50
- But the new info is still pretty terrible?... -
iconicbanana,
2014-12-04, 14:40
- But the new info is still pretty terrible?... -
CruelLEGACEY,
2014-12-04, 14:37
- But the new info is still pretty terrible?... -
iconicbanana,
2014-12-04, 14:26
- But the new info is still pretty terrible?... - dogcow, 2014-12-04, 15:27
- But the new info is still pretty terrible?...*edit -
iconicbanana,
2014-12-04, 13:02
- I like progression too... -
HavokBlue,
2014-12-04, 13:03
- I like progression too... - CruelLEGACEY, 2014-12-04, 14:23
- But the new info is still pretty terrible?... -
iconicbanana,
2014-12-04, 12:58
- But the new info is still pretty terrible?... -
CruelLEGACEY,
2014-12-04, 12:37
- But the new info is still pretty terrible?... -
iconicbanana,
2014-12-04, 12:24
- But the new info is still pretty terrible?... -
CruelLEGACEY,
2014-12-04, 12:23
- But the new info is still pretty terrible?...
- Upgrade path not as bad, but not perfect - Xenos, 2014-12-04, 10:26
- Upgrade path not as bad, but not perfect -
CyberKN,
2014-12-04, 10:37
- Guns as reward, not tools -
Cody Miller,
2014-12-04, 10:51
- About exotics and levels -
Schedonnardus,
2014-12-04, 11:36
- About exotics and levels -
Cody Miller,
2014-12-04, 13:45
- About exotics and levels -
kidtsunami,
2014-12-04, 14:12
- About exotics and levels - DiscipleN2k, 2014-12-04, 15:20
- About exotics and levels -
kidtsunami,
2014-12-04, 14:12
- About exotics and levels -
Cody Miller,
2014-12-04, 13:45
- Guns as reward, not tools -
CruelLEGACEY,
2014-12-04, 14:44
- Guns as reward, not tools - Cody Miller, 2014-12-04, 18:27
- About exotics and levels -
Schedonnardus,
2014-12-04, 11:36
- THIS. -
HavokBlue,
2014-12-04, 12:06
- THIS. -
CruelLEGACEY,
2014-12-04, 12:27
- I do this too.. - ckamp, 2014-12-05, 08:43
- THIS. -
CruelLEGACEY,
2014-12-04, 12:27
- Upgrade path not as bad, but not perfect -
stabbim,
2014-12-04, 13:14
- If they ever fix the damn thing - iconicbanana, 2014-12-04, 13:16
- Guns as reward, not tools -
Cody Miller,
2014-12-04, 10:51
- What happened to "your weapons will grow with you"? - HavokBlue, 2014-12-04, 12:04
- Upgrade path not as bad, but not perfect - stabbim, 2014-12-04, 13:12
- Weapon sub-classes with new color of damage - scarab, 2014-12-04, 14:08
- Upgrade path not as bad, but not perfect -
iconicbanana,
2014-12-04, 09:53