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But the new info is still pretty terrible?... (Destiny)

by iconicbanana, C2-H5-OH + NAD, Portland, OR, Thursday, December 04, 2014, 14:26 (3741 days ago) @ CruelLEGACEY

I wouldn't say that it would be less enjoyable, just different. I love Destiny's moment-to-moment combat (at higher levels... lower levels are a real drag). If you stripped out all the RPG progression mechanics and handed me Destiny: The straightforward Shooter, I think it would be very cool.
But I do really like the meta-narrative that forms in my head as I make my own personal progression through the levels. I love the feeling that comes with fighting tooth and nail to complete a mission, earning a sweet piece of gear as a reward, then coming back a week later with that weapon upgraded and cackling with glee as I use it to rip through the mission that gave me such a tough time before.

This feels like a good answer. It makes sense to me, I think, even if I feel the opposite way about it. I wonder if it's possible for Destiny to deliver on both; I certainly enjoy nightfalls because they force me to think differently after I've run out of vanilla challenges. I'm sure you enjoy tearing through those too.

I think what I see as artificial inflation, you see as a difficulty curve?


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