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High ROF Autorifles - Blanket Nerfs are a Bad Idea (Destiny)

by Kahzgul, Thursday, February 05, 2015, 21:28 (3537 days ago) @ ChrisTheeCrappy

The unwilling soul does 11 damage per hit at point blank range in PvP. After the patch, I'm guessing that will go down to 10. It also kicks like a damn mule. You will never get a precision hit with it, let alone a kill. Second, it takes (seriously) a full clip to kill a player who is moving at all. That means that time to kill is slow for a single player, and insanely slow for killing two players as there's a reload animation in the middle of your firing.

I use this only as an example. There are many other autorifles that are completely, utterly, totally worthless in both PvP and PvE due to a combination of high rate of fire, low stability, and minimal impact. Nechrochasm, Doctor Nope, Silimar's Wrath... all are garbage. Killing *anything* with one of these weapons falls into the "chore" category, rather than "fun."

This blanket nerf is a poor strategy. Rather, the offending ARs should be nerfed (and they SHOULD. Suros is too strong and too accurate), but the ARs that suck ballsack (and there are a lot of them) should have their impact and stability increased to bring them more in line with other ARs.


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