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On content and why we're hurting for it. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Sunday, March 22, 2015, 05:36 (3782 days ago) @ Hoovaloov

You do not even have to give up things like weapon and player progression, that my critics seem to love so much.


I've read many, many DBO discussions on this topic, but yet I feel compelled to ask: in your opinion, what's the difference between player investment and player progression? How can you say one is ok but the other ruins the game? In my head, it seems that player progression is synonymous with player investment, no?

Just a clarification of terms, please. :)

I probably should have called it Avatar progression, since that's what it really is. Avatar progression is simply when a game lets you improve the character you play somehow. You can get better weapons, abilities, items, moves, etc. Player Investment are the systems which try to entice actual people into playing the game, usually through a system of rewards.

Avatar progression can greatly enhance a game. An investment system can never enhance a game.


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