Multiplayer Music always got you pumped... (Destiny)

by General Battuta, Sunday, March 22, 2015, 14:18 (3782 days ago) @ Korny

I loved that multiplayer too. Since most of the playerbase treated it like a Call of Duty game it was really easy to run circles around them with the suit and the vertical movement. When you were on your game, Crysis 2 multi had a sense of exuberant flow that I think was missing from later Halo and Call of Duty games - you always had a range of options, whether movement or attack, and you could keep your rhythm going even when faced with a bunch of enemies. Managing suit energy had a good skill ceiling.

I thought the story, while narratively muddled, was a huge thematic step forward for the genre. The aliens don't think like us, don't much care about our armed resistance, and won't waste time blowing up the planet or shooting us all with guns. They're just going to release a self-replicating machine to clean us out, an absolutely inhuman, completely practical solution. And our only response is an equally alien machine which uses a mostly-corpsed Marine as a biocomponent.

My favorite part of Crysis 2 is the Bioshocky gameplay hints that you're not playing as Alcatraz, you're playing as the suit.


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