just start charging $69 instead of $59 and be done with it (Destiny)

by electricpirate @, Wednesday, July 22, 2015, 14:55 (3511 days ago) @ CyberKN

games are way more complex than they used to be, take of more disc space, and generally have larger development staffs.


Those are all accurate, but you have to remember that overall sales are also a lot higher than they used to be. I think the push for more profit is coming from shareholders.

Despite that, I agree that simply raising the price of the finished product is the best compromise.

A couple points.

A) Triple A software sales aren't rising nearly as fast as the costs are.
B) Rising time of purchase costs doesn't do a ton to offset the kind of long running costs of updates, and servers that have also balooned in recent years.


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