I hate this model, still. (Destiny)

by Avateur @, Thursday, July 23, 2015, 00:15 (3511 days ago) @ Ragashingo

And yet another very popular and well funded scifi IP used a microtransaction model to Massively great Effect. The reality that it can work and can work well is right in front of you.

Lots of people pointing out to Cody the consensus that ME3 rocks and that the microtransactions worked as proof that microtransactions can work in general, which sort of avoids something. Much like Cody desperately grasping onto a few people who agree with his point in relation to ME3, a lot of others are using ME3, one of maybe a few solid and successful, fun games that implement microtransactions in a mostly well-done way, as some sort of proof that they can work. ME3's particular multiplayer style of gaming happened to fit the scheme. There are an endless supply of other examples that fully back up what Cody is saying. He's dead wrong about ME3, but I have a feeling that he'd be right if microtransactions are truly implemented into Destiny.

I'm firmly in the camp of just raising the base price of games across the board. These games have been launching at $60 for too long. Microsoft bumped Xbox Live pricing, and while there was initial backlash, they're doing just fine. Industry-wide increases in game pricing would be just as fine.


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