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A great idea, actually... (Destiny)

by cheapLEY @, Thursday, July 23, 2015, 16:39 (3510 days ago) @ slycrel

I think a Vendor overhaul should address this. Remove the ability to re-roll weapons, as that was the cause of the Felwinter/Party Crasher/other-sniper-shotgun debacle.
People who have their super rolls? Congrats, never shard those! But moving forward, Bungie needs to take more control, while giving us more options.
The fact that they gave people this power, then were genuinely surprised (according to the recent balancing article) that people exploited it is beyond words.


I think they weren't surprised that people exploited it. I think that they were surprised at how it being difficult (ish), but doable for anyone, and that en masse people did it, which greatly affected the meta-game, was what they were surprised about.

But it's been a while since I read that, so maybe bungie missed it. I know not how though... =)

You know the easiest way to fix this right? All they have to do is get rid of random perks. Make every version of Party Crasher exactly the same. Every version of All Fate is the same, etc. Every gun will be exactly the same as everyone else's gun.

I think that would go a long way toward making every gun feel unique, and everyone would know exactly what they're going up against.

To keep variety up, just have more guns as loot.

Granted, I'm not sure how they could implement this at this point without pissing people off, because the only way I can see doing it is retroactively changing everyone's stuff to whatever they decided the new set perks will be, and that obviously won't make people love them.


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