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Positive Revival

by Ragashingo ⌂, Official DBO Cryptarch, Sunday, August 18, 2013, 15:38 (3911 days ago) @ ZackDark

Also, your point that management becomes a lot less complex when you have more people around is missing an important part, namely that, sometimes, one or more of the players will be nigh-useless.

And more charitably, you might find times that the guy with the right weapon is busy already. Either because he is pinned down and can't get to you or because he is using the right weapon on the right target, just not he target currently threatening you. Who knows, there may frequently be situations where even a fire team able to dispatch any one enemy due to complimentary load outs has trouble because they are swamped beyond their ability to kill enough of a suddenly prevalent enemy type where more generalized load outs would have done better for them.

For my fire team I want three players who each are balanced to keep themselves alive against any threat firstly and then specialized in different areas for kicking particular types of ass secondly. But then, having the choice to go a different way is just one more exciting Destiny seems like it will offer.


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