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For the record (Gaming)

by MacAddictXIV @, Seattle WA, Tuesday, May 26, 2020, 08:24 (156 days ago) @ Cody Miller

Valve works very differently than a typical game studio. People just work on what they want to. You can start making something, and let it grow, or give up and move to something else. There's almost no structure to it. There's little that is actually mandated. So imagine the guy making guns for Destiny saying, you know what? I think I want to work on matter now, and then being able to go do it. I'd say this actually leads to stagnation creatively, as there's no fire to your feet so to speak. Just look at their output. Their last groundbreaking game was Portal. Or is it Half Life Alyx? I don't know enough to say since I hate VR. Either way, there's 13 years between those games.

Dota 2. That was made 7 years ago, but I'm sure it's making them a bunch of money right now. Very quick google search says that Dota 2 made 406 million in the year of 2017.


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