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I completely agree. But... (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, December 08, 2020, 10:13 (1253 days ago) @ CruelLEGACEY

The comparison I always come back to is Mario Kart. MK does several things to make races between players of vaguely similar skill levels a bit closer than a purely skill-based competition would be. There’s the lopsided power up system (better power ups given to drivers that are further behind), and aggressive rubber banding for the AI drivers. But there is a point when the skill gap between players gets wide enough that these mechanics actually start to backfire against the weaker player. A rookie driver might not find the steady stream of speed-boosting power ups all that helpful, as they may lack the skills to properly control their kart while moving faster. They might boost off a ledge or into a wall, or into one of the countless bananas being left behind by the drivers up front. Similarly, rubber-banding AI drivers will be pulled towards the human driver up front, meaning they’ll pull further and further ahead of the rookie driver in the rear.

This is why the people farther behind get things like red and blue shells, which home in on enemies and take little skill to target. And then there's the lighting bolt…


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