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It was the presentation that was bad (Gaming)

by Vortech @, A Fourth Wheel, Sunday, April 13, 2025, 09:53 (1 day, 17 hours, 6 min. ago) @ Cody Miller

The quotes I have read have Bungie calling it a "story engine" in the sense that it is a tool and medium for forming stories with your friends. I think they have said the same about Destiny, but here it makes more sense to me (While I am still dubious in ways). I spent days or probably weeks of time in Halo with my friends and friends I made through the game (some of them here) and never felt left out because I had not caught up on the latest story drops, or didn't have the team I needed to get a meta weapon, or had to take a break for a week because bad balance was destroying crucible.

I don't want every game to be like Marathon (I may not want Marathon at all, we will see) but I also don't need every game to absorb my whole gaming life, as Destiny has for 10 years. I am playing the Indiana jones game and have been for months, because that's the kind of time in my life I have for big story games. I'm glad they exist, and I like them more than the MP focused games, but I also still appreciate things like Halo3/4/R and Titanfall, and Fall Guys, and even Apex to a point, where there are a limited number of variables and a short time barrier to fun, and it can be consumed in more digestible chunks.

And I thought I was going to say LESS than I did upthread…


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