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It was the presentation that was bad (Gaming)

by Kermit @, Raleigh, NC, Monday, April 14, 2025, 19:01 (2 days ago) @ Cody Miller

That's basically how I feel, I didn't play Marathon but have gotten a sense for it being "cool" through playing Halo and Destiny. So I really only have positive vibes for the setting, which is probably better than I would feel if it were something starting from scratch.


That's exactly where I am, too. I wondered about it from the other angle, though. What's the goodwill they're burning by calling something Marathon and disappointing the old fans that want a real, traditional Marathon follow up (or as much of one as you could make in modern times)? But, honestly, there probably aren't enough of those people to matter, and you might get some of them onboard anyway just because of the connection, I guess.


I think you overstate this a bit.

I'm in this camp. I wanted nothing more than Marathon for the modern era. Doom to Doom 2016 so to speak.

But we aren't getting that. And that's not really a reason to dislike Marathon. Don't judge it for what it isn't or what you had hoped it'd be. Judge it by what it is.

At the end of the day, I don't really care if people at Bungie who weren't even born when Marathon came out go off and do something wacky with the IP. If it's good, it's good. But if it isn't, the OG trilogy still lives on in my memory, heart, and in Aleph One.

This, and I'm glad it's in the universe, but distant from it on the timeline. At least I think I read that. Following a legend is hard. It was very tricky to make Bladerunner 2049 awesome. Setting it apart is a good choice, creatively.


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