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Not as dumb as people keep implying (Destiny)

by Ragashingo ⌂, Official DBO Cryptarch, Thursday, September 03, 2015, 00:36 (3467 days ago) @ Cody Miller

Even if the new system's only change was to allow you to become more powerful than the old system from a single piece of gear, it would be an improvement. Changing from broad levels to incremental increases in power is a much better system than what we have now, where we get really really small incremental increases and then big leaps when we reach an arbitrary light level increase. If it is ONLY this, I consider this a big improvement.


I've never really understood why people have a problem with this. It was only a problem before, because only one set of gear got you to max level. But now that you have so many options, I'm unsure as to what the problem is. Nowhere is it written that between levels should offer benefits. I can't think of any game that has 'levels' that does this either; you gain your power benefit upon reaching a new level.

Off the top of my head: Skyrim, Fallout 3, Mass Effect 1. In all three you could get quite a bit more powerful / tough between levels by finding or buying improved weapons and armor. The "you earn level by experience" in TTK does seem to be a bit of a bait and switch, but like you say, it won't be a problem if there are plenty of options to increase your Light level.


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