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Concrete paths. (Destiny)

by narcogen ⌂ @, Andover, Massachusetts, Friday, September 04, 2015, 06:44 (3466 days ago) @ Cody Miller

If players feel the need to use tricks to bypass parts of your game, you've failed. People didn't seek ways to bypass levels in Halo.


That's bull and you know it, especially as a speedrunner. There are LOADS of tricks in Halo to skip levels or portions of levels and players use them all the time.

By this measure, nearly every game is a failure. That you would think so is hardly surprising.


Name me one person who skipped any part of the level the first time they played the game. Nobody. You resort to that when you've exhausted the normal possibilities the game offers and want to push it further.

What the heck has "first time" got to do with it? The first time you don't even know those avenues are available. It takes exploration to find them.

People also tricked Halo for the sake of tricking. There were no rewards.

That doesn't support your contention in the least. So tricking to maximize loot is proof of bad design, and tricking for its own sake is proof of good design?

I'm not sure you even know what your proposition is anymore, you're just gainsaying me.


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