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You should be. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Thursday, September 03, 2015, 01:27 (3467 days ago) @ narcogen

F that. Seriously.

Why? The current system runs completely counter the principle of good game design:

If You give the player a new skill or a new toy, then there should be things that challenge their use of either. You get more powerful, but so do the challenges. This makes the game richer, more deep, and more explorable. Getting gear from the hardest raid in the game makes no sense, because you don't need gear if you can already beat the hardest thing in the game.

There is a reason that the hardest superbosses in RPGs and JRPGs generally only give token rewards.


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