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Mashable posted an article with some good comments about weapons in Destiny 2. Random perks are gone! He clarifies a little bit and talks about potential changes as a result. Give it a read.
E3 may be over, but information continues to trickle in from news outlets. Playstation Lifestyle sat down with Luke Smith to discuss Destiny 2. Mostly covers things we already know, but has a few new tidbits and hints you might not have heard about! Go read it!
Something I think we're all excited about from The Taken King is the promised improvements to Destiny's campaign structure, as well as to the storytelling for The Taken King's campaign. Game Informer sat down with Luke Smith and Mark Noseworthy to discuss their plans. Also, pay attention to the video and you may catch a look at some new exotics coming as well. Go watch the interview! (Thanks to Speedracer for mentioning it on the forum)
GameInformer sat down with Luke Smith and asked him a series of (mostly) Destiny related questions. Some new tidbits of information, some humor, and some interestingly dodged questions. Go see for yourself!
Youtube's E3 Experience has been going on all day, and after the Playstation press conference Geoff Keighley interviewed Urk and Luke Smith, along with the interview they sprinkled in some new clips from Destiny! SoMxStation on Youtube managed to grab it for us, watch it below!
Tied The Leader Gunslinger's latest podcast has the crew sitting down with Community Manager Deej and Raid Architect Luke Smith, so expect a ton of behind the scenes talk regarding Vault of Glass and Crota's End, as well as Destiny as a whole! Thanks Pete.
IGN continues their vigilant coverage of Destiny in an interview with Bungie's Luke Smith on what happens once you start to finish the basic game and the "endgame" opens up. One of these elements is the mysterious Raid, and there's a lot of words dedicated to it. Sounds exciting and challenging! Much thanks to our local news-cryptarch, Xenos.