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Problems with Destiny

by Ragashingo ⌂, Official DBO Cryptarch, Sunday, June 16, 2013, 09:42 (3966 days ago) @ SonofMacPhisto

[*]Introduce interesting methods of killing various enemies. Halo had this in spades, so I was surprised to see it lacking so much. As an example: Hunters are mini boss fights when you encounter them, but they have certain behaviors and abilities that make them dangerous but counterable with the right strategy or weapons. Nothing like this was shown in the demo beyond shooting the legs on the spidertank and it's not even clear if that was necessary.


I don't think Halo was as interesting as you remember. Bungie's Halo games had the golden triangle, with the only real 'flair' coming from what you could create yourself. Sure, that's interesting, but it doesn't deserve some pedestal above Destiny quite yet.

I think Destiny gameplay will look even more like Halo's once the main presenters aren't invincible and blessed with unlimited ammo. So much of Halo was figuring the best way to come out swinging so you could kill as many enemies as possible before they got through your shield. This guided you into using more interesting tactics and having to make more interesting decisions. I expect Destiny will be very similar, and it just isn't good showmanship to have all the players hiding behind a box for most of the duration of the gameplay reveal.


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