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Problems with Destiny

by Xenos @, Shores of Time, Sunday, June 16, 2013, 17:16 (3967 days ago) @ Reconcilliation

According to DeeJ that is what they currently at.

Here's the video if you're curious (12:10 is where he mentions it):

I also want to point out that Joe Staten did mention that the he had no damage turned of for himself, and you can clearly see they had infinite ammo. If I had those two things in Halo, it would be a much easier and much more boring game. That does need to be taken into account.

One thing I did appreciate that was pretty Halo like is when the one Dredge runs away when the players quickly dispatched his comrades. Also the Devil Walker experience seemed a lot more interesting to me than people seem to notice. They keep using the bullet sponge term when it's clear that you can at least immobilize the tank to force it to reveal it's weak point. That's pretty close the strategies required in other Bungie games.


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