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The importance of getting it right the first time (Gaming)

by cheapLEY @, Tuesday, August 09, 2016, 00:16 (3114 days ago) @ Ragashingo

Those are all bad analogies. The things you listed are all obviously not the way those things are meant to be experienced. The fact that the unpatched version of No Man's Sky was put on a disc and sent to retailers for people to buy has to mean something, in my opinion.


No Man's Sky was not meant to be experienced by the public before its release date.

I think its fine for sites or people to report on what actually ships on the disc. I think its absolute idiocy, not to mention very nearly outright dishoenst, to treat the unpatched version of the game as what players will actually experience. By all means, take a look at the unfinished version to give people a better sense of the development process and how the game evolved. Review the actual, intended, day one product to let players know if the game is worth their time and money.

I guess we'll just have to agree to disagree on this one. The unpatched version that's on the disc is exactly the product that some people will experience.

I get that there is no easy solution to this problem, and that developing games is probably more challenging than it's ever been before, but I think it is fundamentally wrong to put a product on a disc and then turn around and say, "Oh, that's not the REAL version."


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