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The importance of getting it right the first time (Gaming)

by CruelLEGACEY @, Toronto, Tuesday, August 09, 2016, 04:02 (3032 days ago) @ Ragashingo

But your console will strongly suggest, if not demand, you patch the game before you play it, right? Yeah, day one patches suck for offline games and players with no internet. Preventing those edge cases is the best argument against day one patches. But even so, reviews and the public's perception of a game should be based on how a game will play for the overwhelming majority of players, not the few unfortunate edge cases.

First of all, I'm fairly certain NMS requires an Internet connection to play (can anyone confirm/correct me on that?)

And even if it doesn't, anyone playing the game without the day 1 patch is not playing the game that the developers intended everyone to play.

What I find strange about this whole argument is that if NMS were a digital-only game, nobody would be complaining about a day 1 patch. The nature of the game's development would be identical in every other way, yet nobody would care. Some people just seem to be hung up on this concept of "what is ON THE DISC" mattering above all else. NMS, like many other games, includes a download as part of the initial purchase. I don't see any problem with that.


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