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THAB—Content Vault Edition (Destiny)

by MacAddictXIV @, Seattle WA, Monday, August 24, 2020, 16:02 (32 days ago) @ Cody Miller

You got it!

It's a no win situation:

1. All activities can progress you. Then players will find the most efficient one and grind it.
2. Progression is spread out (as in the powerful engram system), and so to progress players must play things they may not enjoy.

Either way is bad. I don't see an alternative.


I don’t see how they even a debate. Option 1 is undeniably more player friendly. Because you can just do what you want. If you want to do the efficient but boring thing, go for it. Or you can actually just play whatever is the most fun, instead of feeling forced to go to a different activity to make meaningful progress.

Option 1 is a win-win for players.


You'd think so at first… but the overall balance of the progression would be tweaked to accommodate for all the grinding of single activities. Players who don't do this will find themselves with a steeper hill to climb so to speak.

It's actually not at all a steeper climb. It's an easier climb really. It just takes longer and I don't mean longer over hours played, just over a longer period of time.

And you have to be talking theory right now right? Because it can't be experience talking as you haven't played in over a year now? I don't play often, but at least I get on once a month.


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