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Inventory management (Destiny)

by agdtinman ⌂, Seattle, Friday, August 22, 2014, 16:17 (3545 days ago) @ kapowaz
edited by agdtinman, Friday, August 22, 2014, 16:32

One of the biggest issues I encountered with the cursor navigation is that it's too easy to accidentally ‘leave’ the modal context of a given inventory slot whilst moving between them, at which point in order to go back to browsing between items you have to return to the inventory slot itself. It's particularly easy to do this if you have two or more rows of items for a given slot; you open the slot and start diagonally moving off towards the second or third row, but in so doing you leave the hotspot of the slot before reaching the destination, and so it closes.

To avoid this you have to actually move the cursor horizontally first, then vertically, which feels a bit unintuitive. They could probably have solved this problem relatively easily with a timer once you leave the area of each slot, giving you time to hit the second row before the expanded items collapse again.

We've been calling that the Amazon problem.
http://bjk5.com/post/44698559168/breaking-down-amazons-mega-dropdown


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