Avatar

Number of times I fought with the interface: (Destiny)

by breitzen @, Kansas, Sunday, August 24, 2014, 06:53 (3545 days ago) @ kapowaz

We've talked about it before, but I think the solution is to provide us with loadouts and an easy way of switching between them in combat. That's the biggest place where a cursor UI falls down: use under time pressure. Some players won't struggle, but I'm sure others will. How exactly you could do this is a tricky question, as the Destiny control scheme is already pretty packed. Maybe some other button combination within the inventory could let you quickly toggle between two or three loadouts? Just spitballing here.

While I never had too much of a issue with the system I like your idea. What if on the death screen you could easily access say three custom loadouts. But if you want to change you weapons while your still alive you have to "take the risk/time" to go into the menu?


Complete thread:

 RSS Feed of thread