Number of times I fought with the interface: (Destiny)

by kapowaz, Sunday, August 24, 2014, 05:12 (3544 days ago) @ Phoenix_9286

If you were only using those primaries in the Crucible, why were you carrying them around all the time? You had a perfectly good vault in the Tower to keep them in.

The vault is an extremely inconvenient place to put a weapon that you might want to swap to mid-activity. If you were running Crucible you have to go to orbit, then to the tower, then back to orbit, then back to Crucible. Same process for missions or Strikes or whatever. It seems to make far more sense to keep weapons you may want to switch between on your person; the vault seems far more of a tool for sharing items between characters.

And why, with how obnoxiously fast you die, would you take them all in with you at once? You'd spend one life just swapping gun …

I found I could usually swap gun after dying without having to die again, but in any case - if the price of switching to a more appropriate tool is one life, I think that's probably the better choice.

And you shouldn't be carrying around an entire armory just so you have the right damage type either. You're making it sound like you'll want to carry an Auto Rifle in all damage flavors, a Pulse Rifle in all flavors, a Scout Rifle in all flavors, etc.

I can't imagine you'd need to carry as many weapons as that, but you only need four weapons for it to drop onto a second row, at which point the problem I described occurs. So; assuming you're averse to stashing weapons in the vault (which I am) it's quite feasible you might carry around both PvE and PvP weapons of more than one type simultaneously; throw in different damage types and four or more weapons in a given category seems likely, if not inevitable.

I'm not seeing any need for loadouts. It's a solution to a problem that doesn't exist and only adds a complication.

You're right: adding a feature like loadouts would lead to more complication in the UI, but that doesn't make them unnecessary. I'd say that having a simple mechanism for switching between two or more sets of gear in a single action will probably be very helpful once players start specialising their equipment more.

Considering that you can only equip one exotic weapon and one exotic armour item at a time, I have to imagine that people will quickly establish sets they want to use in PvP and different sets for PvE, since it's unlikely that one size will fit all. Based on that, I think loadouts are an inevitability.


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