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Today begins the second annual #Game2Give charity event in support of the Bungie Foundation and Children’s Miracle Network Hospitals. They are kicking things off with a streaming marathon so stop by and help them reach their donation goals. You can see the streaming schedule, milestone rewards and donation incentives. CHECK IT OUT.
UPDATE: Bungie has reached their first milestone of $250K and released concept art for the Dawning Titan Universal Armor Ornament. The $500K milestone was also met, which gave us the Warlock Ornament.
UPDATE: The 750K milestone was reached so the Hunter armor was released.
UPDATE: The 1M milestone was reached and Bungie showed us an upcoming fusion rifle.
Big update this week, with a lot of new info! Read the update to find out how Exotic Masterworks are going to work, exotic weapon updates coming for Tractor Cannon, Hard Light, and Borealis, all the details on the new Crucible ranking systems, and even more! Read it over on Bungie.net or locally!
Bungie had a short presentation at Gamescom today and as part of it they showed off a video highlighting European Deadzone Gameplay, narrated by a new NPC! Watch the video below on Youtube:
Numskull Designs is a company that makes official merchandise for a variety of properties, and their latest offering is Destiny 2. All the expected stuff is there - ball caps, key chains, wallets, coffee mugs - but some more interesting and esoteric stuff is on offer, as well. Destiny 2 scented candles? Check. Traveler-themed Christmas ornaments? Check. Bathrobes? Check. Want ice cubes in the shape of the Destiny 2 Tricorn? You can have them! Swing by their website to see what's on offer. (This stuff won't be available until Destiny 2 launches, on September 6, but you can start making your Christmas list now.) If you're interested in seeing prices, The Yellow Bulldog website has all of this stuff up and available for preorder. (Some of the other distributors are not fully online, though you'll be able to buy this stuff in various Amazon stores next month.) Thanks to CyberKN for the heads-up - chime in if you've got feedback!
For the penultimate IGN First feature they talked to Jill Scharr, Jesse can Dijk, and Jon Weisnewski about the brand new exotic in Destiny 2: Coldheart. It's a new archetype of weapon called a Trace Rifle, and it looks pretty awesome! AND everyone who pre-orders Destiny 2 is getting it with their pre-order! Watch the video below (and I added the pre-order trailer as well, thanks Korny):
In response to a community request, Korny's been on a capture jag - check this gallery for the concept art that showed during the installation of the beta (these are larger versions, but he explains some of the shortcomings and offers smaller versions in this post), some class loading icons suitable for clean wallpaper, and for some fun, a shot-by-shot comparison of the Tower in Destiny to the damaged/destroyed Tower in Destiny 2. Awesome stuff!
Financial Post sat down with M.E. Chung, the Social Lead at Bungie, to discuss the decisions Bungie has made and is making to make sure Destiny 1 and 2 is rewarding as a social experience without scaring people off. It's a great read, and has some awesome comments on their philosophy for clans in Destiny 2. Go give it a read!
The Beta may be going on, but IGN isn't taking the day off. Today's IGN First feature is a video about the localization of Destiny 2. They sit down to discuss the process and challenges with Steven Reinhart, the Localization Manager at Bungie. Watch the video below:
For today's IGN First feature they sat down and talked to Tomonori Kinoshita about the Cabal units that the Red Legion brings to Destiny 2. Looks like all of them have new weapons and new tricks for you to face. Watch it below:
The IGN First series continues, today with a short video about perfecting the audio for Destiny 2. They sit down with Jay Weinland and Skye Lewin to discuss the things they are doing to make the improve the sounds in Destiny 2 while not straying to far from that Destiny feel. You can watch it embedded below:
The Beta is almost upon us! So this week's update from Bungie goes over the details, telling us what we'll be playing, how to play, and maybe some issues we might encounter. Go read it over at Bungie.net, or here, locally.
The IGN First content keeps on coming. This time showing off another new Crucible map, Vostok, which you'll probably agree looks pretty familiar... See the whole article on IGN, or watch the videos below:
Today for IGN's First content Claude Jerome and David Samuel discuss the design principles behind the Sentinel Titan for Destiny 2. Come for the information, stay for the sweet, sweet improvised sound effects. Watch below:
Today for their month of First content IGN sat down with Senior Narrative Lead Jason Harris and Cinematic Lead Matthew Ward to talk about building the story for Destiny 2. They don't go into much detail about the story, but do hype up the amount of story that's in Destiny 2. Give it a watch below:
Luke Smith and Mark Noseworthy sat down with IGN to talk about what drove them when building a sequel for Destiny - it's an interesting pair of discussions, and should help people who weren't sure whether Destiny 2 was going to be more of the same, or a course change. Thanks to kidtsunami for pointing it out!
IGN has posted a video showing off the first new social space unveiled in Destiny 2 - it's called 'The Farm', and it contains both familiar functions (Cryptarch, Postmaster), and new or upgraded ones (fully-scorable soccer, anyone?). Pretty nice! Go watch for lots of tidbits. Thanks, CyberKN.
Mashable posted an article with some good comments about weapons in Destiny 2. Random perks are gone! He clarifies a little bit and talks about potential changes as a result. Give it a read.
E3 may be over, but information continues to trickle in from news outlets. Playstation Lifestyle sat down with Luke Smith to discuss Destiny 2. Mostly covers things we already know, but has a few new tidbits and hints you might not have heard about! Go read it!
As shown on the stage at E3... the official E3 2017 Destiny 2 trailer. Allow me to reacquaint you with Ghaul.
Preorders get early access to the open Beta, launching on July 18 (for PS4 users) and July 19 (for Xbox users). If you don't preorder, you'll get access on the 21st. Full details, including PC dates, can be found at Bungie.net.
There were a few pieces of this interview in the IGN Fireteam Chat linked in the previous post, but the full 30+ minute interview is up now with quite a bit of information about framerates, some features at launch, and design decisions. See it embedded below:
With a big event like the reveal from yesterday a lot of news sites got to try and tease some more information out of Bungie as well. Lots of details were confirmed, and here are some of the more interesting interviews and posts I found:
IGN Fireteam Chat (has a couple interviews with Mark Noseworthy and Luke Smith)
There's a lot more out there too, if you have any news posts we should highlight let us know on the forum!
Bungie has finally revealed Destiny 2 gameplay! They covered a lot of details about new features in the 1 hour long gameplay reveal, but if you don't have an hour go ahead and watch the short gameplay trailer! Both are embedded below:
Another little tease came down today about the direction of Destiny 2, as many popular Destiny Twitch streamers and YouTubers received boxes from Activision PR and were finally allowed to post about the contents this morning at 11am EST.
The boxes contained invitations to the Worldwide Gameplay Premiere of Destiny 2, to be held at the Jet Center in Los Angeles on May 18, 2017. It seems that the reveal will be done "press conference"-style, with "a couple hundred" people being invited reportedly.
The most interesting thing about the package is the card that says, "Welcome to a World Without Light" with an accompanying image of a dead Ghost.
Check out the images in this tweet by tripleWRECK: