Hot Fix 2.0.0.5 - Hammer Spamming Gone, Rewards Restored
Bungie released a small Hot Fix today, bringing the version to 2.0.0.5. No big changes, but it did fix two issues that were plaguing players since the last hot fix. See the changes at Bungie.net or in our local update section.
DeeJ has posted the last Bungie Weekly Update before the launch of The Taken King, which is also the first update of Destiny Year 2! There is some good information in there too! Announcement of a soundtrack for The Taken King (and the previous expansions), new products from the Bungie Store shown off, and some information on issues people may have experienced so far with Destiny 2.0. Go read it!
The latest Weekly Update is up and this week they cover some commonly asked questions asked after their stream yesterday. They also show off the rewards Year 1 players will get, and posted the Youtube archive of the Twitch stream (which you can see below). Less than 4 weeks until Year 2! (See? Told you he hated me. Did he mention the local version? NO.)
Bungie released a Hot Fix today, mainly to fix the Husk of the Pit not dropping during the Fist of Crota mission. They did put in a few small changes as well though, see the patch notes over at Bungie.net or read them below:
Weapons
Fixed an issue where “Packing Heat†achievement/trophy could not be unlocked by newly acquired Exotic weapons
Fixed an issue where Husk of the Pit drops were disabled
Drop rates for the Husk of the Pit from Blades of Crota have been increased by 150%
PvP
Updated the House of Wolves Control playlist to include the following maps with a lower weight in the rotation:
Rusted Lands
Shores of Time
Pantheon
Exodus Blue (Sony)
Updated the House of Wolves Clash playlist to include the following maps with a lower weight in the rotation:
Firebase Delphi
Twilight Gap
Blind Watch
Exodus Blue (Sony)
Inferno and Doubles playlists now have different tuning values for ammo crates
Special Ammo initial spawn time and respawn intervals have been changed to 180 seconds
Max of three Special Ammo crates will now be placed at one time
Heavy Ammo crates now spawn only once per match at 300 seconds
Tower
Tess Everis is temporarily leaving the Tower
A Kiosk terminal can be found near Eva Levante in North Tower that contains Tess' old inventory of special order items
The Nepal Aid shader and emblem have been added to the game
Redemption codes will soon be sent to the email used to place orders in the Bungie Store
These items will be found at the kiosk mentioned above
Technical
Fixed a potential crash when closing the vendor screen
Fixed a very rare case where an account could blocked by a WEASEL error on sign on
Fixed issues with suspend/resume handling on Xbox One
Planning on going to DBO this year? Or just want an awesome shirt? Kanbo has designed a shirt for you to show where your allegiance lies! The shirt comes in two different qualities along with several color combinations to choose from! Go read his post for all the details!
Bungie released another patch this morning, and they are adding to their streak of knocking it out of the park. Go read the patch notes to see the changes they made (or see them below)!
Key Highlights
The first Wanted Fallen Bounty completed each week is now guaranteed to drop a Treasure Key
Greatly increased the drop rate of Treasure Keys from the small chests at the end of the Prison of Elders
Increased the drop rate of Treasure Keys from Ether Chests
Prison of Elders
Greatly increased the drop rate of Treasure Keys from the small chests
Class Items will now drop from Level 32, Level 34, and Level 35
Fixed a bug in which the Ship (Hildian Seeker) did not drop under certain circumstances
Fixed a bug in which the ‘Elder Cipher’ Bounty could not be acquired if your Bounty inventory was full
You will need to defeat Skolas again to receive the ‘Elder Cipher’ Bounty
Damage caused by Qodron’s Gaze is reduced by 25%
Damage multiplier for the Jailbreaker buff increased by 100%
Trials of Osiris
Fixed an issue in which Trials of Osiris emblems were not sent to the Postmaster if your Emblem inventory was full
Passage Coins can now be dismantled
Weekly Heroics
Fixed an issue where the Weekly Heroic strikes did not award engrams (Note: Tooltip will not display them as rewards)
World
Increased the drop rate of Treasure Keys from Ether Chests
Ether Chests may only be looted once per spawn
Ether Chests will no longer grant ammo consumables when opened
Ether Chests will now grant a small amount of Queen's Wrath reputation when opened
Ether Chests now have a chance to drop Tokens of Flight, Identity, and Judgment
Quests
Petra will no longer display a quest waypoint for players who have not purchased House of Wolves
Fixed a bug in which players abandoning the ‘Gone to Ground’ quest were still being directed to the Venus Patrol
Bounties
The first Wanted Fallen Bounty completed each week is now guaranteed to drop a Treasure Key
Weapons
Fixed a bug in which the 1.2.0.1 hotfix mistakenly did not contain the 1.1.1 Fusion Rifle balance changes. As a result, players were playing with its pre-1.1.1 weapon balance state. The original fix has been re-applied.
Items
Tokens of Flight, Identity, and Judgment can now be dismantled to gain +10 House of Judgement reputation each
It's been an eventful year for DBO, from the exciting ramp up to the launch, with DBO TV, podcasts, conventions and conferences, and good ol' rampant speculation - to the actual release of the game this site is dedicated to!
Whether you've been delving into chests under Martian sands or Titan-smashing enemy teams into crumbling particles, we hope you've had a good one. And if it was so-so or crappy, well, there's another year right around the corner to start fresh!
There's been some debates on our forums lately about Raids lacking matchmaking. Brenna Hillier over at VG247 wrote an interesting article about why Raiding in Destiny is not for everyone. Obviously won't end any debates, but she makes some interesting points.
Sony's Press Conference video stream had a rough start, so I missed this, but Polygon is reporting that Sony has a PS4 hardware bundle ready for Destiny's launch on September 9th. The "glacier white" console will come with a 500 GB hard drive, a matching controller, a copy of Destiny, and a 30-day PSN+ subscription.
Destiny is big news at the Sony E3 Press Conference, and the hits keep coming with the announcement that the Destiny Public Beta will launch on Thursday, July 17th for PlayStation consoles. We'll keep you posted about the official start date for the Xbox Beta when we have something to report.
Sony has announced that a 4-day Destiny First Look Alpha will be available for PS4 owners starting this Thursday, June 12th! If you have a PS4, you'll need to sign up at the PS4 GreatnessAwaits site by June 11th, so be sure to register!
Update: This article previously stated that the Alpha would last three days, but it appears to be four (June 12-15).
Sony kicked off their E3 2014 Press Conference with a Destiny trailer that sheds a little more light on the story behind our Guardians and the world we'll be exploring, and Bungie posted it to their YouTube page almost immediately. What are you waiting for? Go check it out!
A couple of weeks ago, we summarized all of the Bungie-related GDC talks coming up in March at this year's Game Developer Conference. Looks like we missed one! Senior FX Art Lead Steve Scott will participate in a panel entitled 'Killer Portfolio or Portfolio Killer: Part 1 - Advice from Industry Artists'. He will be joined by 343's Nicolas 'Sparth' Bouvier - Halo and Destiny artists sharing their experience! Thanks, Kermit.
The number of Bungie-given talks at this year's GDC continues to rise - it was announced today that Executive Producer Mark Noseworthy will be talking about Upgrading Bungie's Production Practices for a Brave New World as part of the Production talks track. He'll look at how Bungie dealt with rapid expansion and the tools that came out of it. Sounds pretty interesting! This showed up on both Gamasutra and Polygon today.
Technical 3D art lead Scott Shepherd will take the stage at GDC 2014 this coming March to discuss Building Customizable Characters for Bungie's Destiny - this is an important-enough talk to make the GDC News blog. If you're in San Francisco in mid-March, and you have a connection to the game industry... you should make time for this. Thanks, Xenos.
Bungie has officially nailed down the worldwide launch date for Destiny - and it's a bit later than we originally thought. Rather than Spring 2014, we'll be seeing (and playing) the game in September - and the Beta will take place in Summer, rather than in the next couple of months. Oh, the anticipation! (Thanks, Avateur.)
This isn't a Dragonball Online E3 interview, this is one man's coming-of-age story...well, not really. E3 2013 was an incredible experience and we wanted to share some of those experiences with you. Behold!
Jospeh Biwald finished up his Bungie community shirt design for PAX Prime 2013 - it's safe to say that the Bungie community will be the best dressed at this years PAX. Follow the Bnet PAX group for more details. Thanks to Bungie Informer for the heads up.
BUNGIE™, DESTINY™, MARATHON® and the Bungie, Destiny and Marathon logos are either trademarks or registered trademarks of Bungie, Inc., used with permission.