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I think it's fairly simple. (Destiny)

by Cody Miller @, Music of the Spheres - Never Forgot, Monday, May 21, 2018, 08:01 (2177 days ago) @ Malagate

He wants to feel rewarded for his flavor and degree of investment, and that's not being met. I can sympathize. Speaking for myself I'm heartbroken at the retcons and the overall state of the canon; but that doesn't keep me from enjoying everything else.

But I think it's fairly common among the fandom these days. Destiny doesn't reward players in the same way that Halo did, and I think one of the main reasons for that is that Destiny is designed to reward investment over time (and has a shifting meta, which keeps things dynamic); whereas Halo was a complete experience that didn't require various forms of investment to allow the player to experience all it had to offer.

Apples and oranges, to be sure. But as you've pointed out, he's still here. I'm convinced it's a shift in perspective that's needed.

~M

It's complicated by the fact that it is indeed a social game and better with friends. So, you kind of can't dictate the pace at which you play completely and have to take your friends into account.

But the difference between Destiny 2 and something like D&D is, while you have to co-ordinate with your friends to play D&D, you don't have to do any 'work' to be able to do it. You can just play. Destiny requires maintenance in the form of increasing your light level such that you can keep up.


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