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Do we really want games to surprise us? (Gaming)

by Harmanimus @, Wednesday, August 09, 2017, 12:49 (2664 days ago) @ Korny

I think the issue is that the wording frames it a) in the negative and b) as a detraction from the game. Specifically the implication of "grinding" which is in all cases player fabricated and player enforced. A developer cannot make you grind, so the presentation leaves a sour taste for many folks who don't choose to treat it as a flaw.


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