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I disagree with most of this on a base level. (Destiny)

by Kahzgul, Tuesday, December 26, 2017, 15:14 (2365 days ago) @ Harmanimus

I can’t come up with anything that Destiny does design-wise that actively fights against a motivation that people will do just one more thing. So, I’m struggling to see the ground you’re apparently standing on.

The party sizes not being interchangeable between pvp and pve activities, including power level as a meaningless statistic that is still capped for reasons unknown, and having both character and monster levels interacting in ways that undermine their natural ability to regulate difficulty level all fight against "one more thing" and sandbox design in general.


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