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Observable purpose. (Destiny)

by CruelLEGACEY @, Toronto, Wednesday, December 27, 2017, 06:19 (2364 days ago) @ Kahzgul

For example: When you hit a level threshold where it is no longer important and power creep is a moot point except for people liking that number going up, you are then allowed to have your choice of activities to pursue in the game world where you aren't level gated and it is much earlier than Vanilla D1 seemed to want you to have that.


I would argue that it's so early as to be pointless to even having levels in the first place.

Levels have always been pointless, IMO. I still believe that Destiny would have been a thoroughly more enjoyable experience if the 1-20 levels AND light levels had never been part of the game.


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