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I disagree with most of this on a base level. (Destiny)
I feel sorry for you that something unrelated to an activity you are partaking in ruins the potential enjoyment of that activity. That really does sound like it would suck.
D1’s PvP engame wasn’t interesting due to any level mechanics, though. At a high level there wasn’t sufficient power variance to matter. And while I will give you that even my friend group has dropped off that aspect in D2, but that’s due to trash loot rather than anything else, design-wise, as in general Survival/Countdown are regarded much higher than Elimination from folks I have asked.
And why have levels in a loot based game? Loot Tables? Easier to have a level assigned to an adversary than to hand crafter individual loot tables for every enemy. I mean, why not let level 1 Dregs have the same chance to drop an exotic as an Ultra you get stomped by until you can equip powerful enough gear? Just as a root example common to most loot-based games. There are a lot of reasons to include levels outside of forcing a certain challenge level on specific enemies. Player level gives way to power level once you hit 20 and there are other systems and activities sequentially unlocked theough progression.
Complete thread:
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 12:49
- Dynamic Difficulty Levels: PvE game design theory at work -
Ragashingo,
2017-12-26, 13:22
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 13:49
- So... you're just trolling me, right? -
Ragashingo,
2017-12-26, 15:14
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 15:15
- So... you're just trolling me, right? -
Harmanimus,
2017-12-26, 15:19
- So... you're just trolling me, right? - Kahzgul, 2017-12-26, 16:02
- So... you're just trolling me, right? -
Ragashingo,
2017-12-26, 15:46
- So... you're just trolling me, right? - Kahzgul, 2017-12-26, 16:05
- So... you're just trolling me, right? -
cheapLEY,
2017-12-26, 16:15
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 16:26
- So... you're just trolling me, right? -
cheapLEY,
2017-12-26, 17:14
- So... you're just trolling me, right? - Kahzgul, 2017-12-26, 17:38
- So... you're just trolling me, right? -
cheapLEY,
2017-12-26, 17:14
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 16:26
- So... you're just trolling me, right? -
Harmanimus,
2017-12-26, 15:19
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 15:15
- Dynamic Difficulty Levels: PvE game design theory at work -
Ragashingo,
2017-12-26, 15:43
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:25
- Dynamic Difficulty Levels: PvE game design theory at work -
Harmanimus,
2017-12-26, 16:44
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:58
- Observable purpose. -
Harmanimus,
2017-12-26, 17:03
- Observable purpose. -
Kahzgul,
2017-12-26, 17:14
- Observable purpose. -
Harmanimus,
2017-12-26, 18:46
- Observable purpose. -
Kahzgul,
2017-12-26, 23:12
- Observable purpose. -
CruelLEGACEY,
2017-12-27, 06:19
- Observable purpose. - Kahzgul, 2017-12-27, 11:03
- Observable purpose. - Cody Miller, 2017-12-27, 12:38
- Observable purpose. -
CruelLEGACEY,
2017-12-27, 06:19
- Observable purpose. -
Kahzgul,
2017-12-26, 23:12
- Observable purpose. -
Harmanimus,
2017-12-26, 18:46
- Observable purpose. -
Kahzgul,
2017-12-26, 17:14
- Observable purpose. -
Harmanimus,
2017-12-26, 17:03
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:58
- Dynamic Difficulty Levels: PvE game design theory at work -
cheapLEY,
2017-12-26, 17:25
- Dynamic Difficulty Levels: PvE game design theory at work - Kahzgul, 2017-12-26, 17:41
- Dynamic Difficulty Levels: PvE game design theory at work -
Harmanimus,
2017-12-26, 16:44
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:25
- So... you're just trolling me, right? -
Ragashingo,
2017-12-26, 15:14
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 20:34
- Darn. If only I’d tried that! :p
- Ragashingo, 2017-12-26, 22:10
- Darn. If only I’d tried that! :p
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 13:49
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 14:17
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 14:41
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 15:08
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 15:15
- Dynamic Difficulty Levels: PvE game design theory at work -
Blackt1g3r,
2017-12-27, 10:44
- Dynamic Difficulty Levels: PvE game design theory at work - Kahzgul, 2017-12-27, 11:04
- Dynamic Difficulty Levels: PvE game design theory at work - Ragashingo, 2017-12-27, 12:22
- Dynamic Difficulty Levels: PvE game design theory at work -
Blackt1g3r,
2017-12-27, 10:44
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 15:15
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 15:08
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 14:41
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 14:43
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 14:56
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:04
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 15:14
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:38
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 16:34
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 16:55
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 17:13
- I disagree with most of this on a base level. - Harmanimus, 2017-12-26, 18:44
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 17:13
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 16:55
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 16:34
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:38
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 15:14
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:04
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 14:56
- I still think Destiny could learn a lot from Diablo 3. -
cheapLEY,
2017-12-26, 17:21
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 17:43
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-26, 18:47
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 23:21
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-27, 09:09
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-27, 11:09
- I still think Destiny could learn a lot from Diablo 3. - EffortlessFury, 2017-12-27, 15:47
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-27, 11:09
- I still think Destiny could learn a lot from Diablo 3. -
Ragashingo,
2017-12-27, 12:07
- I still think Destiny could learn a lot from Diablo 3. -
cheapLEY,
2017-12-27, 12:29
- Resources. -
Harmanimus,
2017-12-27, 12:42
- Resources. -
cheapLEY,
2017-12-27, 13:15
- Resources. -
CruelLEGACEY,
2017-12-27, 14:34
- Resources. -
cheapLEY,
2017-12-27, 18:19
- Resources. Piloting Destiny 2 Vehicles = meh. -
dogcow,
2017-12-28, 07:32
- Resources. Piloting Destiny 2 Vehicles = meh. - Ragashingo, 2017-12-28, 10:34
- Resources. Piloting Destiny 2 Vehicles = meh. -
dogcow,
2017-12-28, 07:32
- Resources. -
Cody Miller,
2017-12-27, 18:23
- Resources. - CruelLEGACEY, 2017-12-27, 18:27
- Is that a joke? -
cheapLEY,
2017-12-27, 18:35
- Is that a joke? - Kahzgul, 2017-12-28, 12:04
- Resources. - Kahzgul, 2017-12-28, 12:01
- Resources. -
cheapLEY,
2017-12-27, 18:19
- Resources. -
Harmanimus,
2017-12-28, 09:25
- Resources. -
cheapLEY,
2017-12-28, 09:37
- Resources. - Harmanimus, 2017-12-28, 10:23
- Resources. -
cheapLEY,
2017-12-28, 09:37
- Resources. -
CruelLEGACEY,
2017-12-27, 14:34
- Resources. -
cheapLEY,
2017-12-27, 13:15
- Resources. -
Harmanimus,
2017-12-27, 12:42
- I still think Destiny could learn a lot from Diablo 3. -
cheapLEY,
2017-12-27, 12:29
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-27, 09:09
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 23:21
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-26, 18:47
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 17:43
- Dynamic Difficulty Levels: PvE game design theory at work -
Ragashingo,
2017-12-26, 13:22