I still think Destiny could learn a lot from Diablo 3. (Destiny)

by EffortlessFury @, Tuesday, December 26, 2017, 18:47 (2364 days ago) @ Kahzgul

I think it'd be much harder to implement in a compelling way in a shooter, but I love Diablo 3's difficulty escalation, and I think I would love it Destiny, if they could execute it correctly.

We're all playing the same activities over and over and over again anyway, why not have a series of escalating difficulties with random modifiers to keep it at least somewhat fresh? If it's a game about numbers getting higher, why not just let that continue to ridiculous degrees?


What you're describing here is difficulty level selection. In the case of D3, the difficulty selection is real because the character level vs. monster level dynamic is a lie. So yes, Destiny could benefit from a real difficulty level selection because, just as with D3, destiny's character level vs. monster level dynamic is also a lie.

What do you mean by "a lie?" Your power vs. their power. You can change their power by changing the setting and you can change your power by acquiring and equipping different gear. Is it not better to be able to select exactly how difficult you want your game to be (proportional to your skill and in-game power level)? As long as the rewards are proportional, it all works out swimmingly IMO.


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