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Observable purpose. (Destiny)
For example: When you hit a level threshold where it is no longer important and power creep is a moot point except for people liking that number going up, you are then allowed to have your choice of activities to pursue in the game world where you aren't level gated and it is much earlier than Vanilla D1 seemed to want you to have that.
Complete thread:
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 12:49
- Dynamic Difficulty Levels: PvE game design theory at work -
Ragashingo,
2017-12-26, 13:22
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 13:49
- So... you're just trolling me, right? -
Ragashingo,
2017-12-26, 15:14
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 15:15
- So... you're just trolling me, right? -
Harmanimus,
2017-12-26, 15:19
- So... you're just trolling me, right? - Kahzgul, 2017-12-26, 16:02
- So... you're just trolling me, right? -
Ragashingo,
2017-12-26, 15:46
- So... you're just trolling me, right? - Kahzgul, 2017-12-26, 16:05
- So... you're just trolling me, right? -
cheapLEY,
2017-12-26, 16:15
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 16:26
- So... you're just trolling me, right? -
cheapLEY,
2017-12-26, 17:14
- So... you're just trolling me, right? - Kahzgul, 2017-12-26, 17:38
- So... you're just trolling me, right? -
cheapLEY,
2017-12-26, 17:14
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 16:26
- So... you're just trolling me, right? -
Harmanimus,
2017-12-26, 15:19
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 15:15
- Dynamic Difficulty Levels: PvE game design theory at work -
Ragashingo,
2017-12-26, 15:43
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:25
- Dynamic Difficulty Levels: PvE game design theory at work -
Harmanimus,
2017-12-26, 16:44
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:58
- Observable purpose. -
Harmanimus,
2017-12-26, 17:03
- Observable purpose. -
Kahzgul,
2017-12-26, 17:14
- Observable purpose. -
Harmanimus,
2017-12-26, 18:46
- Observable purpose. -
Kahzgul,
2017-12-26, 23:12
- Observable purpose. -
CruelLEGACEY,
2017-12-27, 06:19
- Observable purpose. - Kahzgul, 2017-12-27, 11:03
- Observable purpose. - Cody Miller, 2017-12-27, 12:38
- Observable purpose. -
CruelLEGACEY,
2017-12-27, 06:19
- Observable purpose. -
Kahzgul,
2017-12-26, 23:12
- Observable purpose. -
Harmanimus,
2017-12-26, 18:46
- Observable purpose. -
Kahzgul,
2017-12-26, 17:14
- Observable purpose. -
Harmanimus,
2017-12-26, 17:03
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:58
- Dynamic Difficulty Levels: PvE game design theory at work -
cheapLEY,
2017-12-26, 17:25
- Dynamic Difficulty Levels: PvE game design theory at work - Kahzgul, 2017-12-26, 17:41
- Dynamic Difficulty Levels: PvE game design theory at work -
Harmanimus,
2017-12-26, 16:44
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:25
- So... you're just trolling me, right? -
Ragashingo,
2017-12-26, 15:14
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 20:34
- Darn. If only I’d tried that! :p
- Ragashingo, 2017-12-26, 22:10
- Darn. If only I’d tried that! :p
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 13:49
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 14:17
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 14:41
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 15:08
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 15:15
- Dynamic Difficulty Levels: PvE game design theory at work -
Blackt1g3r,
2017-12-27, 10:44
- Dynamic Difficulty Levels: PvE game design theory at work - Kahzgul, 2017-12-27, 11:04
- Dynamic Difficulty Levels: PvE game design theory at work - Ragashingo, 2017-12-27, 12:22
- Dynamic Difficulty Levels: PvE game design theory at work -
Blackt1g3r,
2017-12-27, 10:44
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 15:15
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 15:08
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 14:41
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 14:43
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 14:56
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:04
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 15:14
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:38
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 16:34
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 16:55
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 17:13
- I disagree with most of this on a base level. - Harmanimus, 2017-12-26, 18:44
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 17:13
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 16:55
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 16:34
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:38
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 15:14
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:04
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 14:56
- I still think Destiny could learn a lot from Diablo 3. -
cheapLEY,
2017-12-26, 17:21
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 17:43
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-26, 18:47
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 23:21
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-27, 09:09
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-27, 11:09
- I still think Destiny could learn a lot from Diablo 3. - EffortlessFury, 2017-12-27, 15:47
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-27, 11:09
- I still think Destiny could learn a lot from Diablo 3. -
Ragashingo,
2017-12-27, 12:07
- I still think Destiny could learn a lot from Diablo 3. -
cheapLEY,
2017-12-27, 12:29
- Resources. -
Harmanimus,
2017-12-27, 12:42
- Resources. -
cheapLEY,
2017-12-27, 13:15
- Resources. -
CruelLEGACEY,
2017-12-27, 14:34
- Resources. -
cheapLEY,
2017-12-27, 18:19
- Resources. Piloting Destiny 2 Vehicles = meh. -
dogcow,
2017-12-28, 07:32
- Resources. Piloting Destiny 2 Vehicles = meh. - Ragashingo, 2017-12-28, 10:34
- Resources. Piloting Destiny 2 Vehicles = meh. -
dogcow,
2017-12-28, 07:32
- Resources. -
Cody Miller,
2017-12-27, 18:23
- Resources. - CruelLEGACEY, 2017-12-27, 18:27
- Is that a joke? -
cheapLEY,
2017-12-27, 18:35
- Is that a joke? - Kahzgul, 2017-12-28, 12:04
- Resources. - Kahzgul, 2017-12-28, 12:01
- Resources. -
cheapLEY,
2017-12-27, 18:19
- Resources. -
Harmanimus,
2017-12-28, 09:25
- Resources. -
cheapLEY,
2017-12-28, 09:37
- Resources. - Harmanimus, 2017-12-28, 10:23
- Resources. -
cheapLEY,
2017-12-28, 09:37
- Resources. -
CruelLEGACEY,
2017-12-27, 14:34
- Resources. -
cheapLEY,
2017-12-27, 13:15
- Resources. -
Harmanimus,
2017-12-27, 12:42
- I still think Destiny could learn a lot from Diablo 3. -
cheapLEY,
2017-12-27, 12:29
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-27, 09:09
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 23:21
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-26, 18:47
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 17:43
- Dynamic Difficulty Levels: PvE game design theory at work -
Ragashingo,
2017-12-26, 13:22