Resources. (Destiny)
Would you rather they invest their time in adjusting and rebalancing existing content over and over or having a realitively calm baseline with optional/selectable spikes within growing content?
Complete thread:
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 12:49
- Dynamic Difficulty Levels: PvE game design theory at work -
Ragashingo,
2017-12-26, 13:22
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 13:49
- So... you're just trolling me, right? -
Ragashingo,
2017-12-26, 15:14
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 15:15
- So... you're just trolling me, right? -
Harmanimus,
2017-12-26, 15:19
- So... you're just trolling me, right? - Kahzgul, 2017-12-26, 16:02
- So... you're just trolling me, right? -
Ragashingo,
2017-12-26, 15:46
- So... you're just trolling me, right? - Kahzgul, 2017-12-26, 16:05
- So... you're just trolling me, right? -
cheapLEY,
2017-12-26, 16:15
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 16:26
- So... you're just trolling me, right? -
cheapLEY,
2017-12-26, 17:14
- So... you're just trolling me, right? - Kahzgul, 2017-12-26, 17:38
- So... you're just trolling me, right? -
cheapLEY,
2017-12-26, 17:14
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 16:26
- So... you're just trolling me, right? -
Harmanimus,
2017-12-26, 15:19
- So... you're just trolling me, right? -
Kahzgul,
2017-12-26, 15:15
- Dynamic Difficulty Levels: PvE game design theory at work -
Ragashingo,
2017-12-26, 15:43
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:25
- Dynamic Difficulty Levels: PvE game design theory at work -
Harmanimus,
2017-12-26, 16:44
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:58
- Observable purpose. -
Harmanimus,
2017-12-26, 17:03
- Observable purpose. -
Kahzgul,
2017-12-26, 17:14
- Observable purpose. -
Harmanimus,
2017-12-26, 18:46
- Observable purpose. -
Kahzgul,
2017-12-26, 23:12
- Observable purpose. -
CruelLEGACEY,
2017-12-27, 06:19
- Observable purpose. - Kahzgul, 2017-12-27, 11:03
- Observable purpose. - Cody Miller, 2017-12-27, 12:38
- Observable purpose. -
CruelLEGACEY,
2017-12-27, 06:19
- Observable purpose. -
Kahzgul,
2017-12-26, 23:12
- Observable purpose. -
Harmanimus,
2017-12-26, 18:46
- Observable purpose. -
Kahzgul,
2017-12-26, 17:14
- Observable purpose. -
Harmanimus,
2017-12-26, 17:03
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:58
- Dynamic Difficulty Levels: PvE game design theory at work -
cheapLEY,
2017-12-26, 17:25
- Dynamic Difficulty Levels: PvE game design theory at work - Kahzgul, 2017-12-26, 17:41
- Dynamic Difficulty Levels: PvE game design theory at work -
Harmanimus,
2017-12-26, 16:44
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 16:25
- So... you're just trolling me, right? -
Ragashingo,
2017-12-26, 15:14
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 20:34
- Darn. If only I’d tried that! :p - Ragashingo, 2017-12-26, 22:10
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 13:49
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 14:17
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 14:41
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 15:08
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 15:15
- Dynamic Difficulty Levels: PvE game design theory at work -
Blackt1g3r,
2017-12-27, 10:44
- Dynamic Difficulty Levels: PvE game design theory at work - Kahzgul, 2017-12-27, 11:04
- Dynamic Difficulty Levels: PvE game design theory at work - Ragashingo, 2017-12-27, 12:22
- Dynamic Difficulty Levels: PvE game design theory at work -
Blackt1g3r,
2017-12-27, 10:44
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 15:15
- Dynamic Difficulty Levels: PvE game design theory at work -
Cody Miller,
2017-12-26, 15:08
- Dynamic Difficulty Levels: PvE game design theory at work -
Kahzgul,
2017-12-26, 14:41
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 14:43
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 14:56
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:04
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 15:14
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:38
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 16:34
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 16:55
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 17:13
- I disagree with most of this on a base level. - Harmanimus, 2017-12-26, 18:44
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 17:13
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 16:55
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 16:34
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:38
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 15:14
- I disagree with most of this on a base level. -
Harmanimus,
2017-12-26, 15:04
- I disagree with most of this on a base level. -
Kahzgul,
2017-12-26, 14:56
- I still think Destiny could learn a lot from Diablo 3. -
cheapLEY,
2017-12-26, 17:21
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 17:43
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-26, 18:47
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 23:21
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-27, 09:09
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-27, 11:09
- I still think Destiny could learn a lot from Diablo 3. - EffortlessFury, 2017-12-27, 15:47
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-27, 11:09
- I still think Destiny could learn a lot from Diablo 3. -
Ragashingo,
2017-12-27, 12:07
- I still think Destiny could learn a lot from Diablo 3. -
cheapLEY,
2017-12-27, 12:29
- Resources. -
Harmanimus,
2017-12-27, 12:42
- Resources. -
cheapLEY,
2017-12-27, 13:15
- Resources. -
CruelLEGACEY,
2017-12-27, 14:34
- Resources. -
cheapLEY,
2017-12-27, 18:19
- Resources. Piloting Destiny 2 Vehicles = meh. -
dogcow,
2017-12-28, 07:32
- Resources. Piloting Destiny 2 Vehicles = meh. - Ragashingo, 2017-12-28, 10:34
- Resources. Piloting Destiny 2 Vehicles = meh. -
dogcow,
2017-12-28, 07:32
- Resources. -
Cody Miller,
2017-12-27, 18:23
- Resources. - CruelLEGACEY, 2017-12-27, 18:27
- Is that a joke? -
cheapLEY,
2017-12-27, 18:35
- Is that a joke? - Kahzgul, 2017-12-28, 12:04
- Resources. - Kahzgul, 2017-12-28, 12:01
- Resources. -
cheapLEY,
2017-12-27, 18:19
- Resources. -
Harmanimus,
2017-12-28, 09:25
- Resources. -
cheapLEY,
2017-12-28, 09:37
- Resources. - Harmanimus, 2017-12-28, 10:23
- Resources. -
cheapLEY,
2017-12-28, 09:37
- Resources. -
CruelLEGACEY,
2017-12-27, 14:34
- Resources. -
cheapLEY,
2017-12-27, 13:15
- Resources. -
Harmanimus,
2017-12-27, 12:42
- I still think Destiny could learn a lot from Diablo 3. -
cheapLEY,
2017-12-27, 12:29
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-27, 09:09
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 23:21
- I still think Destiny could learn a lot from Diablo 3. -
EffortlessFury,
2017-12-26, 18:47
- I still think Destiny could learn a lot from Diablo 3. -
Kahzgul,
2017-12-26, 17:43
- Dynamic Difficulty Levels: PvE game design theory at work -
Ragashingo,
2017-12-26, 13:22