Why rewards always devalue the game experience

by Kalamari @, Waiting for Ghorn, FB, and BH, Saturday, April 20, 2013, 09:24 (4022 days ago) @ Cody Miller

As much as some like to criticize Cody's opinions and thoughts in general, I can't say I disagree with him on this one.

In fact, I am surprised that so many game developers have taken player investment, or other goal-oriented systems, so far as they have. Considering the fact that some developers have employees specifically devoted to making their games appealing to gamers, it alarms me that reward systems are becoming so prevalent in new releases. Do they not believe that gameplay should be it's own reward? Perhaps, they are focusing too much on designing games that are immensely gratifying in the short run (in order to sell bajillion copies), while sacrificing long run gratification potential (so they can sell another game next year).


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