Once again, Mr. Miller has it backwards
You are also wrong in thinking that opposing rewards means opposing penalties.
Why? if the issue follows your thesis, that rewards cause alter player behavior in a negative way by putting less focus on the now, punishments do the exact same thing. Now the player is altering their behavior to avoid a punishment instead of gain a boon.
Punishment ENHANCES THE NOW.
Which scenario do you think is more thrilling / exciting / satisfying:
1. Hitting a jump shot in a pick up game with your friends in which your team is up by 30 points.
2. Hitting a jump shot at the buzzer, winning the NBA championship by one point.
Obviously number 2. Why? Because something is on the line, and failure leads to severe consequences. Missing the jump shot in 1. is no big deal, thus success carries little satisfaction since failing is not significant. But in 2. if you miss, your team loses the NBA championship, and your team spent the entire season winning for nothing.
In scenarios like 2, you always see an intense outpouring of emotion, proving that these are the most moving experiences people can have. People cannot contain their excitement and pleasure. Nobody jumps and cheers and screams when nothing is on the line.
So, when you undertake a challenge in a video game, and you realize punishment exists for failure, then something is now on the line! This enhances the moment to moment pleasure of playing, through tension.
Thinking about punishment enhances the now by increasing tension. Thinking about reward devalues the now since you realize the now is only a stepping stone to get what you really want.
Complete thread:
- Why rewards always devalue the game experience -
Cody Miller,
2013-04-19, 16:13
- Why rewards always devalue the game experience -
ZackDark,
2013-04-19, 17:00
- Why rewards always devalue the game experience -
Cody Miller,
2013-04-20, 11:26
- Why rewards always devalue the game experience -
SonofMacPhisto,
2013-04-20, 12:01
- Why rewards always devalue the game experience - stabbim, 2013-04-23, 09:09
- Why rewards always devalue the game experience -
SonofMacPhisto,
2013-04-20, 12:01
- Why rewards always devalue the game experience -
Cody Miller,
2013-04-20, 11:26
- Why rewards always devalue the game experience - RaichuKFM, 2013-04-19, 17:00
- Why rewards always devalue the game experience -
Ragashingo,
2013-04-19, 17:42
- Why rewards always devalue the game experience -
Cody Miller,
2013-04-19, 17:49
- Why rewards always devalue the game experience - Malagate, 2013-04-19, 18:13
- Why rewards always devalue the game experience -
Cody Miller,
2013-04-19, 17:49
- Why rewards always devalue the game experience - Xenos, 2013-04-19, 18:53
- "Only a Miller deals in absolutes." -Oobedoob Benubi -
Leviathan,
2013-04-19, 20:18
- Worst thought out line ever in a movie -
ZackDark,
2013-04-19, 20:21
- Worst thought out [...] movie. -
Leviathan,
2013-04-19, 21:47
- Battles were pretty sweet, though -
ZackDark,
2013-04-19, 22:04
- Contradicts "Do or Do Not, There is No Try" -
RaichuKFM,
2013-04-20, 07:03
- And "From my point of view, the Jedi are evil!" -
Quirel,
2013-04-20, 22:50
- I don't like sand. It's coarse and rough. It gets everywhere -
Cody Miller,
2013-04-21, 13:06
- You don’t want to sell me death sticks. -
Xenos,
2013-04-21, 14:37
- "I thought they smelled bad on the outside." -
ZackDark,
2013-04-21, 16:20
- WRONG TRILOGY! How dare you... -
Leviathan,
2013-04-21, 19:14
- WRONG TRILOGY! How dare you... -
ZackDark,
2013-04-21, 21:58
- This thread is getting heavy, Doc. -
SonofMacPhisto,
2013-04-22, 08:24
- Is that a quote from VII? -
Xenos,
2013-04-22, 08:52
- We've been here before, -
Chewbaccawakka,
2013-04-22, 10:02
- It is a strange fate... -
Mr Daax,
2013-04-22, 22:26
- That is the sound of inevitability... - thebruce, 2013-04-24, 06:48
- It is a strange fate... -
Mr Daax,
2013-04-22, 22:26
- Is that a quote from VII? - Cody Miller, 2013-04-22, 10:45
- We've been here before, -
Chewbaccawakka,
2013-04-22, 10:02
- Is that a quote from VII? -
Xenos,
2013-04-22, 08:52
- This thread is getting heavy, Doc. -
SonofMacPhisto,
2013-04-22, 08:24
- WRONG TRILOGY! How dare you... -
ZackDark,
2013-04-21, 21:58
- WRONG TRILOGY! How dare you... -
Leviathan,
2013-04-21, 19:14
- Not just the men, but the WOMEN, and the CHILDREN too! -
Cold,
2013-04-22, 11:48
- Now THIS is Pod Racing! -
Cody Miller,
2013-04-22, 14:08
- It's working! It's workiiiiiiiing! -
ZackDark,
2013-04-22, 14:09
- Holy Nostalgia - katancik, 2013-04-22, 20:47
- Yippeee! - Quirel, 2013-04-22, 20:54
- It's working! It's workiiiiiiiing! -
ZackDark,
2013-04-22, 14:09
- Now THIS is Pod Racing! -
Cody Miller,
2013-04-22, 14:08
- "I thought they smelled bad on the outside." -
ZackDark,
2013-04-21, 16:20
- You don’t want to sell me death sticks. -
Xenos,
2013-04-21, 14:37
- I don't like sand. It's coarse and rough. It gets everywhere -
Cody Miller,
2013-04-21, 13:06
- And "From my point of view, the Jedi are evil!" -
Quirel,
2013-04-20, 22:50
- Contradicts "Do or Do Not, There is No Try" -
RaichuKFM,
2013-04-20, 07:03
- Battles were pretty sweet, though -
ZackDark,
2013-04-19, 22:04
- Worst thought out [...] movie. -
Leviathan,
2013-04-19, 21:47
- Worst thought out line ever in a movie -
ZackDark,
2013-04-19, 20:21
- Why rewards always devalue the game experience - Kalamari, 2013-04-20, 09:24
- Why rewards always devalue the game experience - SonofMacPhisto, 2013-04-20, 10:58
- yes - Decom, 2013-04-20, 14:44
- Why rewards always devalue the game experience -
Jillybean,
2013-04-21, 05:49
- Why rewards always devalue the game experience -
ZackDark,
2013-04-21, 08:46
- Why rewards always devalue the game experience -
Jillybean,
2013-04-21, 09:09
- Why rewards always devalue the game experience - ZackDark, 2013-04-21, 09:28
- Why rewards always devalue the game experience - John Hopson, 2013-04-22, 07:27
- Why rewards always devalue the game experience -
Jillybean,
2013-04-21, 09:09
- Why rewards always devalue the game experience -
Cody Miller,
2013-04-21, 09:09
- Why rewards always devalue the game experience -
Jillybean,
2013-04-21, 09:11
- Why rewards always devalue the game experience -
Cody Miller,
2013-04-21, 09:32
- Why rewards always devalue the game experience -
Jillybean,
2013-04-21, 09:38
- Why rewards always devalue the game experience -
General Vagueness,
2013-05-09, 12:51
- Why rewards always devalue the game experience - Ragashingo, 2013-05-09, 13:13
- Why rewards always devalue the game experience -
General Vagueness,
2013-05-09, 12:51
- Why rewards always devalue the game experience -
RaichuKFM,
2013-04-21, 09:50
- Why rewards always devalue the game experience - Xenos, 2013-04-21, 12:34
- Why rewards always devalue the game experience - SonofMacPhisto, 2013-04-21, 13:39
- Why rewards always devalue the game experience -
thebruce,
2013-04-24, 07:00
- Why rewards always devalue the game experience -
Xenos,
2013-04-24, 07:40
- Why rewards always devalue the game experience -
thebruce,
2013-04-24, 08:01
- Why rewards always devalue the game experience - Xenos, 2013-04-24, 08:11
- Why rewards always devalue the game experience -
thebruce,
2013-04-24, 08:01
- Why rewards always devalue the game experience -
Xenos,
2013-04-24, 07:40
- Why rewards always devalue the game experience - Claude Errera, 2013-05-09, 13:21
- Why rewards always devalue the game experience -
Jillybean,
2013-04-21, 09:38
- Why rewards always devalue the game experience -
Cody Miller,
2013-04-21, 09:32
- Why rewards always devalue the game experience -
Jillybean,
2013-04-21, 09:11
- Why rewards always devalue the game experience -
kapowaz,
2013-04-22, 09:14
- The problem is... -
breitzen,
2013-04-22, 10:23
- The problem is... -
kapowaz,
2013-04-23, 01:43
- The problem is... -
breitzen,
2013-04-23, 08:27
- The problem is... -
Xenos,
2013-04-23, 10:04
- The problem is... -
breitzen,
2013-04-23, 10:37
- Glad we agree :) -
Xenos,
2013-04-23, 10:44
- Whoo!!!! - breitzen, 2013-04-23, 10:52
- Glad we agree :) -
Xenos,
2013-04-23, 10:44
- The problem is... -
breitzen,
2013-04-23, 10:37
- The problem is... -
Xenos,
2013-04-23, 10:04
- The problem is... -
breitzen,
2013-04-23, 08:27
- The problem is... -
kapowaz,
2013-04-23, 01:43
- Why rewards always devalue the game experience -
Cody Miller,
2013-04-22, 10:44
- Why rewards always devalue the game experience -
Jillybean,
2013-04-22, 11:57
- Great Explanation! - breitzen, 2013-04-22, 12:35
- Why rewards always devalue the game experience - uberfoop, 2013-04-22, 23:31
- Why rewards always devalue the game experience -
thebruce,
2013-04-24, 07:19
- Why rewards always devalue the game experience -
Jillybean,
2013-04-24, 08:00
- Why reward-motivated gaming can devalue the game experience - thebruce, 2013-04-24, 08:02
- Why rewards always devalue the game experience -
Jillybean,
2013-04-24, 08:00
- Why rewards always devalue the game experience -
Jillybean,
2013-04-22, 11:57
- Why rewards always devalue the game experience -
Cold,
2013-04-22, 12:04
- Why rewards always devalue the game experience -
RaichuKFM,
2013-04-22, 12:26
- Multitude of Difficulty Levels -
Cold,
2013-04-23, 08:07
- Multitude of Difficulty Levels -
thebruce,
2013-04-24, 07:30
- Difficulty Levels 1-7 -
Cold,
2013-04-24, 09:04
- Difficulty Levels 1-7 -
Cody Miller,
2013-04-24, 10:30
- Difficulty Levels 1-7 -
Xenos,
2013-04-24, 11:11
- Difficulty Levels 1-7 -
Cold,
2013-04-24, 12:47
- Difficulty Levels 1-7 -
Cody Miller,
2013-04-24, 13:04
- Difficulty Levels 1-7 - Cold, 2013-04-24, 13:18
- Difficulty Levels 1-7 -
Cody Miller,
2013-04-24, 13:04
- Difficulty Levels 1-7 -
Cold,
2013-04-24, 12:47
- Difficulty Levels 1-7 -
Cold,
2013-04-24, 12:44
- Difficulty Levels 1-7 -
Cody Miller,
2013-04-24, 13:00
- That is the very point... -
Cold,
2013-04-24, 13:07
- That is the very point... -
Cody Miller,
2013-04-24, 13:11
- That is the very point... - Cold, 2013-04-24, 13:22
- That is the very point... -
Cody Miller,
2013-04-24, 13:11
- That is the very point... -
Cold,
2013-04-24, 13:07
- Difficulty Levels 1-7 -
Cody Miller,
2013-04-24, 13:00
- Difficulty Levels 1-7 -
Xenos,
2013-04-24, 11:11
- Difficulty Levels 1-7 -
Cody Miller,
2013-04-24, 10:30
- Difficulty Levels 1-7 -
Cold,
2013-04-24, 09:04
- Multitude of Difficulty Levels -
thebruce,
2013-04-24, 07:30
- Multitude of Difficulty Levels -
Cold,
2013-04-23, 08:07
- Why rewards always devalue the game experience -
RaichuKFM,
2013-04-22, 12:26
- The problem is... -
breitzen,
2013-04-22, 10:23
- Why rewards always devalue the game experience -
ZackDark,
2013-04-21, 08:46
- This is one of my problems with playing online. -
Mercury,
2013-04-22, 14:39
- Spot on. - thebruce, 2013-04-24, 07:32
- Why rewards always devalue the game experience - stabbim, 2013-04-23, 09:02
- Once again, Mr. Miller has it backwards -
electricpirate,
2013-04-23, 10:16
- Once again, Mr. Miller has it backwards -
Cody Miller,
2013-04-23, 10:31
- Once again, Mr. Miller has it backwards -
electricpirate,
2013-04-23, 11:23
- Once again, Mr. Miller has it backwards -
Cody Miller,
2013-04-23, 11:40
- Once again, Mr. Miller has it backwards - RaichuKFM, 2013-04-23, 12:11
- Once again, Mr. Miller has it backwards - electricpirate, 2013-04-23, 12:16
- Once again, Mr. Miller has it backwards -
Kermit,
2013-04-23, 12:25
- Once again, Mr. Miller has it backwards -
SonofMacPhisto,
2013-04-23, 14:51
- Once again, Mr. Miller has it backwards -
Kermit,
2013-04-23, 16:26
- Once again, Mr. Miller has it backwards - thebruce, 2013-04-24, 07:47
- Once again, Mr. Miller has it backwards -
stabbim,
2013-04-24, 09:35
- Once again, Mr. Miller has it backwards -
Cody Miller,
2013-04-24, 10:18
- Once again, Mr. Miller has it backwards - Xenos, 2013-04-24, 10:26
- Once again, Mr. Miller has it backwards - stabbim, 2013-04-24, 15:22
- Once again, Mr. Miller has it backwards -
Cody Miller,
2013-04-24, 10:18
- Once again, Mr. Miller has it backwards -
Kermit,
2013-04-23, 16:26
- Once again, Mr. Miller has it backwards -
SonofMacPhisto,
2013-04-23, 14:51
- Once again, Mr. Miller has it backwards -
Cody Miller,
2013-04-28, 21:48
- Once again, Mr. Miller has it backwards - RaichuKFM, 2013-04-29, 03:58
- Once again, Mr. Miller has it backwards - thebruce, 2013-04-29, 06:42
- Once again, Mr. Miller has it backwards - Kermit, 2013-04-29, 08:36
- Swings and round-a-bouts, Mr. Miller -
RC,
2013-04-29, 11:03
- Swings and round-a-bouts, Mr. Miller - Cody Miller, 2013-04-29, 11:39
- Once again, Mr. Miller has it backwards - electricpirate, 2013-05-03, 07:34
- Once again, Mr. Miller has it backwards - General Vagueness, 2013-05-09, 16:27
- Once again, Mr. Miller has it backwards -
Cody Miller,
2013-04-23, 11:40
- Once again, Mr. Miller has it backwards -
electricpirate,
2013-04-23, 11:23
- Once again, Mr. Miller has it backwards -
Cody Miller,
2013-04-23, 10:31
- Kinda OT but . . . -
Jillybean,
2013-04-24, 08:05
- Nope, you're the devil! *NM* - Xenos, 2013-04-24, 08:14
- Kinda OT but . . . - SonofMacPhisto, 2013-04-24, 14:18
- Kinda OT but . . . -
Flynn J Taggart,
2013-04-24, 17:04
- Kinda OT but . . . - Cody Miller, 2013-04-24, 19:26
- Not much to add to the current conversation, but... -
Mr Daax,
2013-04-24, 16:01
- +1. Always thought so too. - ZackDark, 2013-04-24, 17:12
- Dude's a genuine 21st century Socrates - Stephen Laughlin, 2013-04-28, 20:19
- A short commentary on games design -
Oz Mills,
2013-04-30, 08:15
- A short commentary on games design -
kapowaz,
2013-04-30, 15:22
- A short commentary on games design - Oz Mills, 2013-05-01, 02:29
- A short commentary on games design -
kapowaz,
2013-04-30, 15:22
- SO WHO WON? -
Cody Miller,
2013-04-30, 19:29
- I wasn't aware we needed a winner. *NM* - Oz Mills, 2013-05-01, 01:42
- EVERYBODY. -
RaichuKFM,
2013-05-01, 03:48
- EVERYBODY. - ZackDark, 2013-05-01, 08:39
- Jury's still out -
thebruce,
2013-05-01, 07:55
- Jury's still out - Oz Mills, 2013-05-01, 08:18
- Ahah oops! -
Cody Miller,
2013-05-01, 15:23
- Heh, they just had. =P - ZackDark, 2013-05-01, 20:38
- Why rewards always devalue the game experience -
ZackDark,
2013-04-19, 17:00