“Anti-Fun?” No. Next question. (Destiny)

by General Battuta, Tuesday, November 28, 2017, 21:46 (2348 days ago) @ Ragashingo

If Destiny 2 and fun came in contact with each other would they annihilate each other?
If you held Destiny 2 in magnetic confinement could you mix it with fun to power a starship’s faster than light engines?
Is Destiny 2 so freaking bad that there is not any fun to be had in it at all?

“Anti-fun” to me sounds exactly as useful a term as “objectively bad.” It’s over the top. It’s nonsensical. And if you really meant it you’d have outright deleted Destiny or thrown the disc in the trash or whatever.

Your case for finding Destiny 2 less fun for you ain’t half bad. But anti-fun? Nah. It ain’t that unless you want to take a pretty serious ax to the English language as we know it.

Anti-fun is a useful and specific term. In game design, specifically PvP games, it usually refers to a mechanic or strategy which isn't just 'not fun', it actively denies or removes fun from the other player — for example, a resource denial strategy in a card game like Magic, or a MOBA character with a lot of stuns. Both prevent the player on the receiving end from making any decisions.

Contrast with a weapon with a very high skill ceiling (say the AWP in Counter-Strike) which is not much fun to be on the receiving end of, but which does not deny you any choices in reacting to it.


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