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Exactly. (Destiny)

by cheapLEY @, Wednesday, November 29, 2017, 05:19 (2348 days ago) @ Funkmon

I don't see how adding difficult to get, but really fun, guns hurts the experience.

Because it hides those really fun guns behind stupid amounts of playtime, to the point that some people never got to play with them. That’s bad. Almost inexcusably so.

You’re conflating two different arguments. You can have really fun guns in the game without having to run the same activity 50 times in the hope of getting one. Destiny 2 not having a Fatebringer isn’t the same issue as Destiny 2 not having a stupid grind, and I will always argue that hiding the best stuff behind lucky drops is a stupid, awful way to design a game.


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