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Too Big to Fail (Gaming)

by Cody Miller @, Music of the Spheres - Never Forgot, Tuesday, April 05, 2016, 18:20 (2914 days ago)

Final Fantasy XV has to sell 10 million units to be considered a success. (source) Let that sink in. The only FF game to do those kind of numbers is FF7.

The only reliable numbers we have for Destiny are what was revealed in the lawsuit: 6.3 million (source) Even with numbers like that, we can't get significant content (despite buying it for year one) and we are instead treated to microtransactions.

I'm pretty sure we are already in, or will be in soon, a world where the most innovative, boundary pushing games will either be so expensive they can't be made, or they will be too big to fail. Forget VR and 4K gaming. They've got to figure out how to keep pushing games forward while actually being able to pay people…

This is going to be bad for the industry, and the wall may be closer than people think.


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