Bungie GDC panel rundown (Destiny)
Polygon had some nice rundowns of bungie's panels at GDC.
Story about how the loot cave ended up in the game, and why Bungie thought it wouldn't be an issue.
http://www.polygon.com/2015/3/6/8152719/destiny-loot-cave-omnivore-bungie-gdc-2015
A session on localaziation in Destiny, especially in regards to the tower,
http://www.polygon.com/2015/3/6/8159595/destiny-bungie-localization-gdc
I liked this bit from it,
Slattery said that the game's opening cinematic featuring a trio of astronauts setting foot on Mars was also a problem. Originally, Bungie planned to render the cinematic in the game's seven languages, but as development progressed, they quickly ran out of disc space for those different versions of the video. Their compromise? Include a handful of languages to make the opener feel international — perhaps the three astronauts were Brazilian, American and Japanese, he mused.
Finally, my favorite piece on getting the first person camera right. Lots of really smart, granular stuff here, and a few gif's and movies to help; make the point. I really like this one, as it's all super chunky, usable information. The writeup (or the talk?) kind of skims over some interesting points though (Namely, how lowering the crosshairs improves the amount of peripheral vision).
http://www.polygon.com/2015/3/5/8158001/destiny-animation-motion-sickness
All three are worth reading.
Deej, is Bungie going to put these slides up on B.net?
Complete thread:
- Bungie GDC panel rundown -
electricpirate,
2015-03-07, 03:23
- They can never get their story straight with the loot cave. -
scarab,
2015-03-07, 06:50
- They can never get their story straight with the loot cave. -
someotherguy,
2015-03-08, 09:46
- in those days you weren't guaranteed drops end strikes - scarab, 2015-03-08, 21:51
- They can never get their story straight with the loot cave. -
someotherguy,
2015-03-08, 09:46
- Also: -
uberfoop,
2015-03-07, 07:10
- Also: - electricpirate, 2015-03-09, 01:23
- 6 Years in the Making - Blackt1g3r, 2015-03-09, 16:06
- Bungie GDC panel rundown -
EffortlessFury,
2015-03-07, 12:23
- Maybe they mean... -
Blackt1g3r,
2015-03-07, 12:25
- That's what I was thinking -
Dagoonite,
2015-03-07, 13:03
- It dropped purples and they were pretty rare in those days -
scarab,
2015-03-07, 13:44
- Maybe it meant actual purples. -
Funkmon,
2015-03-08, 20:32
- yes let's just grasp at straws and make stuff up -
scarab,
2015-03-08, 20:54
- yes let's just grasp at straws and make stuff up -
ZackDark,
2015-03-08, 21:21
- loot cave purples were no less real than any other purples -
scarab,
2015-03-08, 21:47
- loot cave purples were no less real than any other purples -
Robot Chickens,
2015-03-08, 22:39
- loot cave purples were no less real than any other purples - slycrel, 2015-03-09, 02:19
- loot cave purples were no less real than any other purples - Ragashingo, 2015-03-09, 02:31
- irrelevant: decode levels are global, cave dropped at higher -
scarab,
2015-03-09, 04:16
- irrelevant: decode levels are global, cave dropped at higher - Ragashingo, 2015-03-09, 04:28
- Dude - Robot Chickens, 2015-03-09, 14:31
- loot cave purples were no less real than any other purples -
Robot Chickens,
2015-03-08, 22:39
- loot cave purples were no less real than any other purples -
scarab,
2015-03-08, 21:47
- yes let's just grasp at straws and make stuff up -
ZackDark,
2015-03-08, 21:21
- yes let's just grasp at straws and make stuff up -
scarab,
2015-03-08, 20:54
- Maybe it meant actual purples. -
Funkmon,
2015-03-08, 20:32
- It dropped purples and they were pretty rare in those days -
scarab,
2015-03-07, 13:44
- It was a patrol spawn point -
scarab,
2015-03-07, 13:36
- It was a patrol spawn point -
CruelLEGACEY,
2015-03-07, 13:45
- It was efficient: tons of blues, a fair number of purples - scarab, 2015-03-07, 14:02
- It was a patrol spawn point -
scarab,
2015-03-07, 14:18
- It was a patrol spawn point -
Claude Errera,
2015-03-07, 21:13
- do you agree with Bungie's statement that high enemies -
scarab,
2015-03-08, 04:54
- It always seemed to me that all enemies had equal drop rates -
Kahzgul,
2015-03-08, 09:11
- "Random drops can kiss my ass, and I avoid reliance on them" -
yakaman,
2015-03-09, 14:40
- +1 -
CruelLEGACEY,
2015-03-09, 14:42
- Compared to what, though? -
CyberKN,
2015-03-09, 14:56
- Compared to what, though? -
Kahzgul,
2015-03-09, 19:54
- But Gjallarhorn! -
dogcow,
2015-03-09, 20:09
- false dichotomy - scarab, 2015-03-10, 04:53
- But Gjallarhorn! -
dogcow,
2015-03-09, 20:09
- Compared to what, though? -
Kahzgul,
2015-03-09, 19:54
- Loot cave was the most efficient form of patrol -
scarab,
2015-03-09, 15:25
- Loot cave was the most efficient form of patrol -
CruelLEGACEY,
2015-03-09, 15:44
- so had we had high level characters and raids and roc strike -
scarab,
2015-03-09, 15:53
- Exclusion Zone Mission farming - ZackDark, 2015-03-09, 17:31
- so had we had high level characters and raids and roc strike - stabbim, 2015-03-09, 17:32
- so had we had high level characters and raids and roc strike -
scarab,
2015-03-09, 15:53
- Enjoying Destiny -
Kermit,
2015-03-09, 16:21
- Enjoying Destiny - Up North 65, 2015-03-09, 21:01
- Loot cave was the most efficient form of patrol -
CruelLEGACEY,
2015-03-09, 15:44
- Compared to what, though? -
CyberKN,
2015-03-09, 14:56
- +1 -
CruelLEGACEY,
2015-03-09, 14:42
- "Random drops can kiss my ass, and I avoid reliance on them" -
yakaman,
2015-03-09, 14:40
- do you agree with Bungie's statement that high enemies -
Claude Errera,
2015-03-08, 16:57
- do you agree with Bungie's statement that high enemies -
Cody Miller,
2015-03-09, 02:45
- Cut It Out. -
Ragashingo,
2015-03-09, 03:08
- Take. A. Joke. -
Cody Miller,
2015-03-09, 03:56
- Take. A. Joke. -
Ragashingo,
2015-03-09, 04:16
- Take. A. Joke. -
stabbim,
2015-03-09, 12:41
- What effort? -
someotherguy,
2015-03-09, 14:08
- What effort? - Ragashingo, 2015-03-09, 14:26
- Take. A. Joke. -
Ragashingo,
2015-03-09, 14:17
- Take. A. Joke. - stabbim, 2015-03-09, 17:41
- What effort? -
someotherguy,
2015-03-09, 14:08
- Take. A. Joke. -
stabbim,
2015-03-09, 12:41
- Take. A. Joke. -
Dagoonite,
2015-03-09, 04:28
- Take. A. Joke. -
Cody Miller,
2015-03-09, 04:55
- Take. A. Joke. - Kermit, 2015-03-09, 09:55
- Take. A. Joke. -
someotherguy,
2015-03-09, 14:16
- Take. A. Joke. -
CruelLEGACEY,
2015-03-09, 16:14
- Take. A. Joke. -
Ragashingo,
2015-03-09, 16:51
- Take. A. Joke. -
stabbim,
2015-03-09, 17:43
- That's not a joke. That's important information. - iconicbanana, 2015-03-09, 17:47
- Take. A. Joke. - Ragashingo, 2015-03-09, 17:51
- Take. A. Joke. -
stabbim,
2015-03-09, 17:43
- Take. A. Joke. -
Ragashingo,
2015-03-09, 16:51
- Take. A. Joke. -
CruelLEGACEY,
2015-03-09, 16:14
- Take. A. Joke. -
Cody Miller,
2015-03-09, 04:55
- Take. A. Joke. -
Ragashingo,
2015-03-09, 04:16
- Take. A. Joke. -
Cody Miller,
2015-03-09, 03:56
- Cut It Out. -
Ragashingo,
2015-03-09, 03:08
- do you agree with Bungie's statement that high enemies -
Cody Miller,
2015-03-09, 02:45
- It always seemed to me that all enemies had equal drop rates -
Kahzgul,
2015-03-08, 09:11
- do you agree with Bungie's statement that high enemies -
scarab,
2015-03-08, 04:54
- Keep in mind... - Kahzgul, 2015-03-09, 00:31
- It was a patrol spawn point -
Claude Errera,
2015-03-07, 21:13
- It was a patrol spawn point -
CruelLEGACEY,
2015-03-07, 13:45
- That's what I was thinking -
Dagoonite,
2015-03-07, 13:03
- Other currency -
electricpirate,
2015-03-09, 00:43
- the other currencies were weekly capped, cave was not -
scarab,
2015-03-09, 04:25
- so it's a false dichotomy to say cave vs others - scarab, 2015-03-09, 04:28
- the other currencies were weekly capped, cave was not -
scarab,
2015-03-09, 04:25
- Bungie GDC panel rundown - Cody Miller, 2015-03-09, 05:12
- Maybe they mean... -
Blackt1g3r,
2015-03-07, 12:25
- One full GDC panel -
Xenos,
2015-03-08, 01:51
- One full GDC panel -
Kermit,
2015-03-08, 13:25
- One full GDC panel - Xenos, 2015-03-08, 17:21
- One full GDC panel -
Kermit,
2015-03-08, 13:25
- Months later: Still arguing about the frackin lootcave. -
Revenant1988,
2015-03-09, 11:07
- Bungie brought it up again and claimed low level enemies - scarab, 2015-03-09, 15:40
- They can never get their story straight with the loot cave. -
scarab,
2015-03-07, 06:50